Homebrew Bullywug Species Details

Bullywugs are short frog people who have the uncanny ability to speak freely with any amphibians. Often times, you will find them hopping around in swamps and ponds. They are rather mistrusting of outsiders, and can find themselves in conflicts with those just passing by. Usually, they rely more on their high numbers to win encounters than by their own strengths. Bullywugs who find themselves to be adventurers, are almost always orphaned by adventurers who accidentally or purposefully eliminate their leaders, usually froghemoths.

Bullywug Traits

As a bullywug, you gin the following traits:

Ability Score Increase

Your Constitution increases by 2, and your Dexterity increases by 1.

Alignment

Most bullywugs are Neutral, not caring much about morals or crimes. They almost exclusively let their rulers determine what is right or wrong. A bullywug without a leader will simply go with the flow.

Age

Bullywugs can live to around 60 years of age, but some have been known to go up to 80 years of age.

Size

Bullywugs are generally between 3 and 4 feet tall. Your size is small.

Speed

Unable to do much more than waddle on the ground, you have a base walking speed of 20 feet. However, your movement while jumping is not limited to your base movement.

Adapted Vision

Accustomed to murky waters and thick air, your eyes are more adapted to dark environments. You have darkvision out to a range of 60 feet. Within that range, you perceive through dim light as if it were bright light, and darkness as if it were dim light. You cannot determine colors with this sight, only shades of gray. Additionally, you have a clear film that covers your eyes while they are in use. You have advantage on saving throws against being blinded.

Sticky Fingers and Toes

Your hands and feet can naturally stick to any surface. You have a climbing speed of 20 feet. You must use your hands and feet to climb, and only if they are exposed. However, you can end your turn on any surface while leaving your hands free, if your feet are exposed.

Standing Leap

You can make a Long Jump or a High Jump with or without a 10 foot run first. Your High Jump is set at 20 feet, and your Long Jump is set at 30 feet. Any feature or ability that increases your jump, is keyed off of this base. If you take the Dash action on your turn, you can Long Jump an additional time on your turn, up to your Long Jump distance.

Amphibious Mastery

You can breathe air and water, and you have a swimming speed of 40 feet.

Tongue

You have an adhesive tongue, that can be used to cling onto things at a distance. Your tongue has a natural reach of 10 feet. Your tongue can be used to deliver unarmed strikes, or to hold onto an object or weapon that can be held in one hand. It can stick onto a surface of your choice, and can stay there while you swing from that surface. You can also use your tongue to quickly disarm foes. As a reaction, whenever a creature moves into or out of a space within 5 to 10 feet from you, you can use your reaction to attempt to disarm that creature, if they are holding something. Make a Sleight of Hand check made against their Athletics check. On a success, you disarm the creature, and retrieve the object they were holding.

Swamp Camoflage

You have advantage on Stealth checks you make while within murky waters or swampy environments.

Languages

You can speak, read, and write Common and Bullywug. Bullywug is an odd language, that very few can master. Those with the Bullywug language can communicate with any amphibians, such as frogs, toads, salamanders, and bulettes.

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