Homebrew Zombie (Awakened) Species Details

When a zombie is revived it requires a certain amount of willpower and strength to keep a hold on them. If an unskilled necromancer decides to try out a spell too powerful for them to cast, the spell can backfire and while the spell reanimates the creature, it will not be under the control of the caster. Afterwards the conjured undead may obtain their own soul.

Zombie (Awakened) Traits

Awakened Zombies have the same abilities as regular zombies, as well as the abilities of the race that they were in the past life.

Undead Fortitude

If damage reduces the zombie to 0 Hit Points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Immunities

The undead are immune to any and all poisons and cannot be poisoned themselves.

Ability Score Increase

Awakened Zombies receive a +2 to their Wisdom Score and a +1 to constitution.

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