Homebrew Fey Wildlings Species Details

Fay Wildling Traits

Ability Score Increase
 Your strength or dexterity score increases by 2.
 Your wisdom score decreases by 1
.

Age
There is no concrete information regarding their age, though it is common knowledge that their life span is way over the houndred years.

Alignment
Their feral origins grants them with a chaotic, unpreditable nature. although there are stories of tamed fay wildlings, it is nothing in comparison to the amount of ... unforgivingly failed attempts.

Size

Their size is tiny, their hight is never over a feet, and wheight less than a copper coin.

Speed
 Walking speed: 20ft.
 Gliding speed: 25ft. /30ft. (if used action to run and movement to jump)
 Jump distance: 15ft. high 15ft. across.

Darkvision

You're accustomed to living in forests and in undergrowths with dim or darker lighting. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Fey Ancestry

You have advantage on saving throws against being charmed and magic can’t put you to sleep.

Fast metabolism
Recover twice the rolled amount in a short rest consuming 3 rations, or completely in a long rest, consuming the same amount of rations . Deseases take a day less to expire and limbs can be regrown over 2 long rests, provided you are not deseased. Can only be used once a day freely, thereafter can be used once more, at the cost of gaining a point of exhaustion and removing the option of gliding or any other activable ability given by a subrace until the exhaustion wears off.

Tiny Hunters
Treat melee weapon damage as small, instead of tiny.
Ranged/throwing weapons damage count as tiny and their attack roll is increased in two.

Lenguage

They hear and speak, but cant write Sylvan and Primordial.

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Subraces

Beetle Commanders

They have developed a hard outer shell to protect your flimsy wings, this shell comes in a multitude of colors and often helps you defensively. their inner wings are transparent and colorless.

Ability Score Increase

Your Constitution increases by 1.

Hardened Skin

You have a +1 bonus to your Armor Class while you are unarmored. Your size counts as small while attempting to grapple.

Heavy Shell
You cant be flanqued from behind. Disadvantage on dexterity saving throws and dexterity (balance) skill checks.

Tactical guide
Take an action to give a d4 on the next attack to everyone around you in a radius of 10ft. that can hear and see you. Can be used only once per fight and only two times before a long rest.

Butterfly Recolectors

Their wings can range in many different shades of green, brown, orange and yellow. Many patterns carry multiple colors while some only carry a single color in varying shades. Their wings may also come in many designs that are either intimidating or subtle. They carry a small amount of fuzz around your neck and arms, as well as the long rolled antennae.

Ability Score Increase

Your Constitution score increases by 2.

Sturdy wings
Their thicker, stronger wings allow them to take an action to transport heavy load 10lbs.( +4lbs.per 3 levels over first) over their carryng capacity, without losing speed. They cant react or take any other action that is not dashing, in case they had an action spare to do so.
Powder trail
Can only be used once a short rest. Any willing creature you can touch, or any creature attacked by you is subsequently swarmed by a magical poder that only you can see. This powder cant be removed by nothing but a dispell magic spell. The powder can be seen by detect magic and smelled by gnomes.

Dragonfly Warriors

Their wings are see through and have a sheen that shows in a hypnotic pattern of colors. Their skin has grown small patches of scales, matching the patter of their wings.

Ability Score Increase

Your carisma score increases by 1.

Hypnotic Dance
Can only be usable two times per short rest. Once activated, your scales and wings start to shimmer as you move, fascinating the foes that may attack you (CD equal to your charisma modifier + 10)( this fascination counts as non-magical). While in this state, your AC increases by 1, and any selectable foe's AC within 10ft. that is able to see you is lowered by 2.

 

 

Fey Wildlings Traits

They are voracious and fierce but practical hunters.

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