Homebrew Dryad Species Details
With their unearthly grace and fine features, dryads appear hauntingly beautiful to humans and members of many other races. They are slightly shorter than humans on average, ranging from well under 5 feet tall to just over 6 feet. They are more slender than humans, weighing only 100 to 145 pounds. Their colors change greatly based on what season their home tree is in. (pale green skin with deep green hair and emerald green eyes in spring, in the summer the skin and hair can vary depending on the type of home tree from pinks, blues, greens, purples and even normal skin tones from dark brown almost black to pale white and all between, fall brings out the oranges, reds, yellows and browns of a dryads color pallet, winter will have a dryad pale white or silver hair and eyes while her skin becomes a very pale version of her summer skin tone)
Dryads can live well over 700 years, giving them a broad perspective on events that might trouble the shorter-lived races more deeply. They are more often amused than excited, and more likely to be curious than greedy. They tend to remain aloof and unfazed by petty happenstance. When pursuing a goal, however, whether adventuring on a mission or learning a new skill or art, Dryads can be focused and relentless.
Like the branches of a young tree, dryads are flexible in the face of danger. They trust in diplomacy and compromise to resolve differences before they escalate to violence. They have been known to retreat from intrusions into their woods, confident that they can simply wait the invaders out.
Dryad Traits
Dryads have several very distinctive features.Fey Charm
The dryad targets one humanoid or beast that she can see within 30 feet of her. If the target can see the dryad, it must succeed on a DC 14 Wisdom saving throw or be magically charmed. The charmed creature regards the dryad as a trusted friend to be heeded and protected. Although the target isn't under the dryad's control, it takes the dryad's requests or actions in the most favorable way it can.
Each time the dryad or its allies do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the dryad dies, is on a different plane of existence from the target, or ends the effect as a bonus action. If a target's saving throw is successful, the target is immune to the dryad's Fey Charm for the next 24 hours.
The dryad can have no more than one humanoid and up to three beasts charmed at a time.
One With Nature
Once on her turn, the dryad can use 10 ft. of her movement to step magically into one living tree within her reach and emerge from a second living tree within 60 ft. of the first tree, appearing in an unoccupied space within 5 ft. of the second tree. Both trees must be large or bigger.
Innate Spell Casting
The dryad can innately cast the following spells requiring no material components:
Barkskin, Goodberry and Entangle
Speak with beasts and Plants
The dryad can communicate with beasts and plants as if they shared a language.
Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Keen Senses
You have proficiency in the Perception skill.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Forest Tongue
You can speak, read, and write Common, sylvan and Elvish. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires.
Ability score increase
Your Wisdom score increases by 2
Ability Increase
Your Dexterity score increases by 1
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