Homebrew Delvers Species Details

The Delvers have their origins in humanoids that were trapped deep underground after an earlier cataclysm. They fought their way back up to the light, an effort of decades that made them skilled miners, tunnelers, and explorers.

Skilled with digging and mining, little is seen of Delver villages other than portals that lead into the earth. Beneath these simple portals, however, entire underground cities are likely to exist.

Delvers Traits

These diggers, with overdeveloped shoulders and arms, make exceedingly dangerous troops. Skilled at breaking rock, they can also crack the toughest armors.

Ability Score Increase

Your Constitution score increases by 2, and your Strength score increases by 1.

Age

Delvers reach adulthood in their late teens, and rarely live past their 60’s due to living underground.

Size

Delvers are shorter and stockier than humans, between 4-5 feet and weigh more than 150 pounds. Your size is Medium.

Alignment

The Delvers are commonly lawful neutral or true neutral.

Speed

Your base walking speed is 25 feet.

Languages

You can speak, read, and write Common

Darkvision

Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of grey.

Delver Combat Training

You have proficiency with the battle axe, hand axe, light hammer and Warhammer.

Tool Proficiency

You gain proficiency with the artisan’s tools of your choice: smith’s tools or mason’s tools.

Delver Toughness

Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.

Weaponsmith

Whenever you make an Intelligence (History) check related to the origin of a weapon or armor, you are considered proficient in the History skill and add double your proficiency bonus to this check, instead of your normal proficiency bonus.

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