Homebrew Delvers Species Details
The Delvers have their origins in humanoids that were trapped deep underground after an earlier cataclysm. They fought their way back up to the light, an effort of decades that made them skilled miners, tunnelers, and explorers.
Skilled with digging and mining, little is seen of Delver villages other than portals that lead into the earth. Beneath these simple portals, however, entire underground cities are likely to exist.
Delvers Traits
These diggers, with overdeveloped shoulders and arms, make exceedingly dangerous troops. Skilled at breaking rock, they can also crack the toughest armors.Ability Score Increase
Your Constitution score increases by 2, and your Strength score increases by 1.
Age
Delvers reach adulthood in their late teens, and rarely live past their 60’s due to living underground.
Size
Delvers are shorter and stockier than humans, between 4-5 feet and weigh more than 150 pounds. Your size is Medium.
Alignment
The Delvers are commonly lawful neutral or true neutral.
Speed
Your base walking speed is 25 feet.
Languages
You can speak, read, and write Common
Darkvision
Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of grey.
Delver Combat Training
You have proficiency with the battle axe, hand axe, light hammer and Warhammer.
Tool Proficiency
You gain proficiency with the artisan’s tools of your choice: smith’s tools or mason’s tools.
Delver Toughness
Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.
Weaponsmith
Whenever you make an Intelligence (History) check related to the origin of a weapon or armor, you are considered proficient in the History skill and add double your proficiency bonus to this check, instead of your normal proficiency bonus.
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