Homebrew Espeon Species Details

"Espeon, the sun Pokemon! It uses the fine hairs that cover its body to sense air currents, and predict an opponent's movement!"

Espeons are mammalian Pokémon with slender limbs and dainty paws. They are covered in fine, lilac fur. This velvety fur is sensitive for Espeons and allows them to sense minute shifts in the air, thus allowing a majority of them to predict the weather. Their ears are large, and they typically have purple eyes with white pupils. Near their eyes they usually have tufts of fur that stick out horizontally almost like whiskers. In addition, they have a small, red gem embedded in their foreheads. The gem boosts their psychic powers and helps them to augment their psychic abilities. They also have a thin, forked tail that quivers on occassion, most often when they've predicted what someone else is about to do.

They evolve from Eevees who, without encountering any other factors, reach a certain level of maturity under sunlight. 

Psychic and Mystical

Espeons are deeply spiritual beings, their minds especially open to psionics. Many choose to live meditative lifestyles, still others are adventurous sorts and like to put their skills to the test. There is no telling what exactly an Espeon may or may not do, though one thing is certain: they are better at being aware of their own minds and bodies... and have a knack for finding a purpose for themselves, whatever that may be.

Magnificent Temples

Espeons most often congregate in temples and sacred places, where they often enjoy to meditate and have peace. Those that disturb a community such as this are often subject to the full brunt of a trained Espeon's terrifying psychic abilities, but they are otherwise quite peaceful and even charitable in some instances. The temples that Espeons build themselves are usually some of the most deeply spiritual places in all creation.

Discerners of truth

Being psychic, Espeons have the ability to discern what gods exist, and which don't. In essence they possess the ability to literally judge whether a religion is true or not. Espeons that follow any creed or faith, thus, instantly prove it to be true simply by adhering to and identifying with their faith. Conversely, Espeons will never under any circumstances be found in a cult, unless there happened to be a grain of truth in its beliefs, or if in fact, an Espeon themself started a cult and attracted followers with their supposed credibility.

Espeon Traits

As an Espeon, you possess an open mind that lends itself well to the use of psionics, magicks, and other mystical concepts.

Ability Score Increase

Your wisdom or charisma score increases by 2, and your dexterity score increases by 1

Age

Espeons are thought to live longer than most Humans, but it is mainly due to their tendencies and habits rather than any special physiology they possess. They can reliably reach a century in age.

Alignment

Espeons can have wildly different alignments depending on their personal ethics and lifestyles, and have no special leanings. However, whatever alignment they do have is one they will tend to be steadfast and rigid in.

Size

Espeons usually stand between 4 and a half and 5 feet tall. Your size is medium and weigh about 58 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Telekinetic

You possess the natural ability to move things with your mind, granting you the following benefits:

  • You learn the mage hand cantrip. You can cast it without verbal or somatic components, and you can make the spectral hand invisible. If you already
    know this spell, its range increases by 30 feet when you cast it. Its spellcasting ability is the ability score you increased by 2.
  • As a bonus action, you can try to telekinetically shove one creature you can see within 30 feet of you. When you do so, the target must succeed on a
    Strength saving throw (DC 8 + your proficiency bonus + wisdom) or be moved 5 feet toward you or away from you. A creature can willingly fail this save.

Fortitude of the Sun

Your open mind leaves you especially vulnerable to the forces of darkness. You are vulnerable to necrotic damage. However, you are resistant to psychic damage.

Glowing Eyes

Your eyes can glow at will, behaving exactly as they would if they had the Light cantrip cast upon them. The light produced in this manner does not blind you, but you can still be blinded by any effects that would normally blind you. Additionally, your eyes glow this way involuntarily as you cast any spell or produce any magical or psionic effect.

Meditation

Espeons do not need to sleep. Instead, they can opt to meditate deeply, remaining semiconscious, for 4 hours a day. While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Languages

You can speak, read, and write common. Additionally, you may use telepathy using a language you know.

Previous Versions

Name Date Modified Views Adds Version Actions
8/28/2020 8:25:36 PM
18
0
--
Coming Soon
8/28/2020 9:05:18 PM
17
0
--
Coming Soon
9/1/2020 7:12:56 PM
17
0
--
Coming Soon
10/18/2020 7:15:55 AM
19
0
3
Coming Soon
10/18/2020 7:22:21 AM
19
0
4
Coming Soon
10/20/2020 10:07:16 PM
19
0
--
Coming Soon
10/22/2020 4:38:59 PM
30
0
--
Coming Soon
10/26/2020 3:41:12 AM
31
0
--
Coming Soon
11/11/2020 9:52:38 PM
33
0
--
Coming Soon
11/19/2020 1:39:15 AM
36
0
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes