Homebrew Myr - MTG Mirrodin Species Details

Memnarch created the myr with three qualities in mind: dependability, controllability, and disposability.

"As the experimental population grows, so does the number of myr. It's a perfect equilibrium."
—Memnarch

Myr were created as mindless servitors and act out a single role without question. However, there is said to be intelligence and emotion behind their sullen, mechanical eyes. Memnarch can see through the eyes of the myr using the Darksteel Eye.

Since the fall of Memnarch, many myr continued to fulfill their duties regardless of having no master while others simply shut down to await commands that would never come. Some developed a consciousness and free will. At the start of the Phyrexian invasion, many were adapted to the Phyrexian side and equipped with sinew grafts, ichor, and necrogen.

Living Mechanical Workers

Myr are creatures built to task. Each one is designed to fulfill a specific role and each follow a very basic guideline. All myr have a beak-like head with a pair of eyes.  Beyond these common elements of myr design, the precise materials and build of a myr vary based on the purpose for which it was designed.

Although they were manufactured, myr are living humanoids. Resting, healing magic, and the Medicine skill all provide the same benefits to myr that they do to other humanoids.

Myr Names

Most myr were assigned designations based on task or materials used. Many of them adopted nicknames, often given to them by their comrades. As independent individuals, some have chosen new names as a way to express their path in life other simply kept their original designation.

Myr Names: Gold, Silver, Iron, Copper, Leaden, Alloy, Darksteel, Retriever, Ichor, Servitor, Brass, Lodestone, Moon Vessel, Enforcer, Galvanizer, Land Shaper, Retriever, Propagator, Welder, Palladium, Butcher, Watcher, Builder, Guardian, Steel

Myr - MTG Mirrodin Traits

Your Myr character has the following traits. A few of the traits give you a choice; consider how your choice reflects the purpose for which your character was built.

Ability Score Increase

Your Constitution score increases by 1, and choose dexterity or wisdom the choice increases by 2.

Age

The age of myr is unknown some have worked for ages untold while other find mishaps years into their life. so far, myr have shown no signs of deterioration due to age. You are immune to magical aging effects.

Alignment

Most myr take comfort in order and discipline, tending toward law and neutrality. But some have absorbed the morality, or lack thereof, of the beings with which they served.

Size

Myr are between 2 and 3 feet tall and weigh between 30 to 40 pounds. Your size is Small.

Speed

Your base walking speed is 30 feet.

Constructed Resilience

You were created to have remarkable fortitude, represented by the following benefits:

  • You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
  • You don’t need to eat, drink, or breathe.
  • You are immune to disease.
  • You don’t need to sleep, and magic can’t put you to sleep.

Myr's Sentry

When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal.

Constructed Protection

Your body has built-in defensive layers, which can be enhanced with armor:

  • You gain a +1 bonus to Armor Class.
  • You can don only armor with which you have proficiency. To don armor other than a shield, you must incorporate it into your body over the course of 1 hour, during which you remain in contact with the armor. To doff armor, you must spend 1 hour removing it. You can rest while donning or doffing armor in this way.
  • While you live, the armor incorporated into your body can’t be removed against your will.

Memnarch or Phyrexian Design

You gain one skill proficiency and one tool or weapon proficiency of your choice. Memnarch designed myr for labor while Phyrexia designs myr for combat

Languages

You can speak, read, and write Common and one other language of your choice.

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