Homebrew Faerie Species Details
Tiny Tricksters
Faeries are well known for the joy they find in trickery, ranging from harmless pranks to pickpocketing. For many citizens of Ravnica, faeries' trickery is merely another part of daily life; most shopkeepers each have their own stories of faeries causing some kind of havoc in their establishment, then fleeing into the sky with high pitchedlaughter trailing behind them - always similar to another shopkeep's story, but never exactly the same.
Skilled Agents
While many faeries are guildless, those seeking a place within the guilds tend to gravitate towards the Izzet League and House Dimir. Faeries who take up membership in the ranks of the Izzet find roles engaging in aerial experiments, testing voltaic flying machines and other airborne devices, and, often, meeting an end getting hit by lightning. Among the Dimir, faeries work as espionage agents, slipping through windows left ajar to eavesdrop or steal documents, easily small enough to avoid attracting attention. Faerie assassins are particularly terrifying for those unfortunate enough to wind up as their targets. With a tiny assailant darting around, cutting sensitive ligaments and vital blood vessels, their victims last moments are spent swatting fruitlessly at themselves in abject terror, as if trying to pat out a flame they will never catch.
Faerie Traits
Faerie TraitsAbility Score Increase
Your Dexterity score increases by 2 and your Wisdom score increases by 1.
Age
Faeries live somewhat shorter lives than most larger folk, usually to around 60 years.
Alignment
Faeries lean towards more chaotic alignments, delighting in finding opportunities for mischief and trickery in their daily lives.
Size
Standing between 9 inches to one foot tall, your size is tiny.
Speed
Your base walking speed is 20 feet.
Diminutive Build
When rolling hit dice to increase your maximum hit points when you gain a level, roll the hit die, halve the result, then add your Constitution modifier.
You have disadvantage on all Strength-based ability checks and saving throws. You gain advantage on Dexterity saving throws.
You cannot use standard-sized weapons or armour, and must have items custom tailored. While wearing armour that grants you a bonus to your AC equal to your Dexterity modifier, you may double the bonus granted by your Dexterity modifier.
Fey
Your creature type is fey rather than humanoid.
Flight
You have a flying speed of 40 feet. To use this speed, you must not be wearing medium or heavy armor.
Flyby
You don't provoke opportunity attacks when you fly out of an enemy's reach.
Trained in Trickery
You gain proficiency with one skill of your choice from Deception, Sleight of Hand, or Stealth
Languages
You can speak, read and write Common and Sylvan.
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