Homebrew Faeharey Species Details

JERRY: Paul? Why does that rabbit have thumbs?

PAUL: Thumbs, Jerry? You want to know why it has thumbs, Jerry?

JERRY: It's not natural, Paul!

PAUL: You know what else is not natural, Jerry? Wings, Jerry!!! F**king butterfly wings on a rabbit!!!

FAEHAREY: You know what's more unnatural around these parts? Hairless monkeys.

PAUL: Oh, dear God, it talks!?!

JERRY: You hear it, too? Good. I thought it was the drugs talking again...

 

Faehareys are sentient fey creatures that make their burrows in the Feywild. They take the form of tiny rabbits with pairs of iridescent butterfly wings. Despite their beastly appearance, the creatures are capable of normal everyday talk, and will often start up conversations with whoever stumbles into their grounds. Though childish in nature, they possess a natural cunning and wit. They are also exceptional expert escape artists. Most faehareys do not have any combat training, so they often use well-timed quips to create openings for their escape. They are also expert thieves, forming bands of 5 or 6 to pull off whimsical and daring heists against creatures camping out at night.

Faehareys are creatures that can never sit still, always needing something new to attract their attention. Because of this, lots of faehareys leave their Feywild burrows for the Material Plane and the thrill of adventure. Ask yourself why your character is adventuring. Are they merely seeking attention, or is there a deeper reason for their hunger? What is your character expecting to accomplish or find on this adventure? How do they plan to survive rabbit season? A faeharey spends most of its life with the mentality of a small child, but adventure could be the one thing that can make them grow and mature.

Faeharey Traits

Your faeharey character has the following lagomorphic traits.

Ability Score Increase

Your Dexterity score increases by 2, and your Charisma score increases by 1.

Age

Faehareys do not live as long as most fey creatures, but they can still outlive a few humanoid races. Most faehareys live for 150 years.

Alignment

Due to their fey essence, faehareys typically lean towards chaotic alignments. They have equal propensity towards evil or good.

Size

Faehareys don't grow larger than 1 foot and weigh roughly 2 pounds. Your size is Tiny (your carrying capacity is halved).

Speed

Your base walking speed is 25 feet, and you have a burrowing speed of 10 feet.

Flight

Using your butterfly-like wings, you have a flying speed of 35 feet. To use this speed, you can’t be wearing medium or heavy armor.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Fey

You have advantage on saving throws against being charmed, and magic can’t put you to sleep. Also, you are classified as a fey (not humanoid) in the context of magical effects. Spells like banishment that send extraplanar creatures to their native plane send you to the Feywild (or similar analog).

Although you have opposable thumbs, most equipment is too large for you to effectively wield. Unless the weapon is custom made for your size, all weapons you wield must be wielded with two-hands, and you are incapable of wielding any weapon that naturally has the versatile or two-handed property. You may assume that all of your starting equipment is custom made for your use. Also, any nonmagical armor (including shields) must be custom made to fit your faeharey body. Attuning to magical armor forces the armor to conform to your form. Any equipment custom made to fit your body has its normal weight halved.

Twilight Senses

You have proficiency in the Perception and Stealth skills.

Escape Artist

You may take the Dash, Disengage, or Hide action as a bonus action on each of your turns. You can use this bonus action only if you haven’t moved during this turn using your flying speed, and after you use the bonus action, your flying speed is 0 until the end of the current turn.

Languages

You can speak, read, and write Common and Sylvan.

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