Homebrew Mul Species Details

Pronounced "mull".  Born of dwarf and human, muls combine the height and adaptable nature of humans with the musculature and resilience of dwarves.

Muls grow as high as seven feet, and weigh upwards of 250 pounds. They have almost no fat at all on their broad muscular frames. Mul facial characteristics include angular, almost protrusive eye ridges, and ears that point sharply backwards against the temples. Most muls have dark copper–colored skin and hairless bodies.

Muls are robust and almost inexhaustible. They are, however, sterile, and suffer the social repercussions of being bred for slavery. Muls are not typically born as a result of humans and dwarves mating for attraction to one another. They primarily exist due to their value as laborers and gladiators: slavers force-breed humans and dwarves for profit, though this is often lethal to both the mother and the baby. Conception is difficult and laborious, usually taking months to succeed. Once conceived, the gestation period of a mul is twelve full months, which is often fatal to the mother. If they survive until labor they will most likely die giving birth. Anxious overseers must cut the mul from the dying bodies of their mothers.

Mul Traits

Muls have the following racial traits:

Dwarven Blood

For all effects related to race, a mul is considered a dwarf. Muls, for example, are just as vulnerable to effects that affect dwarves as their dwarf ancestors are, and they can use magic items that are only usable by dwarves.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Dwarven Resilience

You have advantage on saving throws against poison, and you have resistance against poison damage (explained in the “Combat” section).

Human Adaptability

You gain 1 feat of your choice.

Tireless

As a bonus action, you can shrug off 1 level of exhaustion. You cannot use this trait again until you finish a long rest.

Athleticism

you gain proficiency in athletics.

Ability Score Increase

Strength increases by 2, Constitution increases by 1.

Age

Like humans, muls reach adulthood in their late teens and live less than a century.

Alignment

Muls can be of any alignment. Though they run the gambit between law and chaos, many gravitate toward neutrality on the scale between between good and evil.

Size

Muls are medium creatures. They are above average in human height and broadly built like dwarves, making them physically formidable.

Speed

Your base walking speed is 30 feet.

Languages

You can speak, read, and write Common and Dwarvish.

Previous Versions

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8/25/2018 1:28:33 PM
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8/31/2018 6:55:14 PM
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