Homebrew Wendigo Species Details

“I want to leave, to go somewhere where I should be really in my place, where I would fit in . . . but my place is nowhere; I am unwanted.”


― Jean-Paul Sartre, Nausea

 

A Demon and a Deer

The Wendigo was gaunt to the point of emaciation, its desiccated skin pulled tightly over its bones. With its bones pushing out against its skin, its complexion the ash-gray of death, and its eyes pushed back deep into their sockets, the Wendigo looked like a gaunt skeleton recently disinterred from the grave. What lips it had were tattered and bloody... Unclean and suffering from suppuration of the flesh, the Wendigo gave off a strange and eerie odor of decay and decomposition, of death and corruption. 

They travel in packs and are usually lean, with the alpha of the pack being of a larger build: barbarian-like. Wendigo are usually somewhere between the chaotic-neutral and chaotic-evil alignment

 

Wendigo Traits

These are the traits of a Wendigo.

Angry Antlers

Wendigo have antlers ranging from 1 - 3 feet. As a result, you may use your antlers twice per short rest to deal 4d6 force damage as a bonus action. But if you miss the initial roll, you must pass a DC13 Constitution save or take the stunned condition for the next round 2 rounds of combat.

Add an extra d6 to your damage on levels 3, 5, 7, and 9.

Size

Wendigo have heights often ranging between 5'5 - 5'10, however their antlers may reach 1 - 3 feet in adulthood. They are medium creatures.

 

Age

Wendigo age at the same rate as humans, but die earlier. This makes their age limit at 65.

Proficiency

Wendigo are wild creatures. This grants them proficiency in Nature and Cold resistance.

They are also granted Darkvision up to 60ft.

Ability Score Increase

Wendigo are granted +2 STR, +1 DEX, and +1 CON. They also have proficiency in STR saves.

Languages

You can read, write, and speak Common and Terran.