Homebrew Basitin Species Details
A powerful warrior race originating from a cluster of lost islands. These people boast impressive physical traits for their size, their military culture takes this and refines it to a degree to be envied. Among their durable frames and surprising strength, they boast immunity to poison and resistance to disease. Though their body does not take well to cold and their mind rejects magic.
A basitin's (/bæs'ɛ'tɪn/) physical appearance is that of a humanoid covered in tan fur with large, vulpine ears, a short snout, digitigrade legs and a feline tail. They hail from an island kingdom lost to the maps. In their kingdom, the 'king' is decided by way of martial prowess and is always referred as such whether they be male or female. The king is the only one allowed to change or bend the laws, and laws are central to basitin society. Basitin have an inherent compulsion, possibly biologically programmed, to obey the law and the orders of their superiors. Basitin culture is described by most as stifling. Genders are separated and live in different districts of the city. Basitin have a week set aside a year for reproduction, besides that, sex is against the law for the rest of the year. Basitin are very strict about dress and code of conduct in public and private. To basitin, the feet, ankles, the base of the tail and between the legs are what is considered nudity. Public displays of affection, such as embraces, are also considered taboo. The basitin military is run by a set of three generals who report directly to the king, this military exercises absolute, albeit fair use of power over all basitin with training and service being mandatory. Civilian basitin do not exist. in there normal communities
Basitin Traits
Due to their physical build and way of life, Basitin have the following traits.Ability score improvement
Basitin are a hardy race born with envious vitality, and trained as soldiers from a young age.
Your Constitution is increased by two. Additionally, you can choose to increase either Strength or Dexterity by one.
Basitin Militia Training
Basitin are inducted into the militia at a very young age since combat prowess and military might is highly valued in basitin society.
You are proficient with martial weapons, as well as light, medium and heavy armor.
Your training has made sure that your loyalty to authority figures is even further ingrained, causing you to take anyone you perceive as an authority figure at their word, any persuasion check against you by any higher authority of any kind has advantage against you and you have disadvantage against charm spells
Islands Vigors
Making their life on a tropical island, Basitin have acquired an exceptional immune system. However, their bodies are ill prepared for cold climates making them pretty vunerable.
You gain Poison Immunity and Advantage on all rolls related to Disease, but you are Vulnerable to Cold.
When cold or wet, the immune system is greatly weakened, turning your Disease Advantage to Disadvantage.
Magic Aversion
The mind of a basitin has a curious property that forcefully repels magic.
Whenever casting magic, make a Wisdom saving throw against a DC equal to 8 plus the spells level If you fail, your mind becomes damaged, inflicting madness upon you with a severity proportional to the power of the cast spell. Cantrips have a DC of 10 for this purpose.
whenever your brain is damaged it will depend on the type of spell cantrips all the way to third level spells inflict shot term maddens and deal 2d6 psychic damage and are affected by short term madness, from 4th to 7th level it becomes 4d6 damage and your affected by long term madness and from 8th level and onward it becomes 6d6 and it becomes indefinite madness
However, you are naturally resilient to direct attacks from magic, you have an advantage on Intelligence and Wisdom saving throws which are against spells and other magical effects that can physically harm you . This does not apply to your Wisdom saving throw when you cast a spell.
Age
Basitin age much like humans do, reaching adulthood in their late teens and living less than a century.
Alignment
Due to their way of life and inherent compulsion to adhere to law and the orders of their superiors, nearly all basitin are Lawful. Basitins also tend towards Good, though Neutral is not uncommon. While Chaotic and Evil basitin do exist, they are incredibly rare and they are almost exclusively made that way by madness.
Size
Basitin tend toward a short but athletic frame, usually around 5 ft. However in rare cases a basitin may reach heights upwards of 8 ft. Regardless of your position in that range, your size is Medium.
Languages
Basitin grew up on the isolated Basidian Isles, naturally developing their own unique language.
You can speak, read, and write in Common and Basitin.
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