Homebrew Ailuran (Guild) Species Details

Peaceful Coexistence

Even with the mystery surrounding the Ailurans, there is a surprising large amount of information about them, spread through rumor, legend, and by those who have encountered them. Those who have seen an Ailuran or one of their treetop villages will tell you that they live in a peaceful coexistence with a race of bearfolk, also known as Ursae. These specific Ursae are black and white in color, are called Ailuroans, and live peacefully along side the Ailurans. They would also say that the Ailurans appear to be small in size, having red fur on most of their bodies, with white fur throughout the body, and black fur on their arms and legs. This coexistence with another race isn't seen very often among the Beastfolk, and is the only recorded example of two entire races coexisting in this way.

Odd Goddess

The goddess Ailurius is believed to have created the Ailurans, given that they share similar names. But Ailurius is not just responsible for their creation, she is also believed to have shaped the Ailuroans to better acclimate them to their new environment after originally coming into her and the Ailurans domain many years ago. Ailurius is worshipped  by the Ailurans and Ailuroans, and has no worship outside of her domain, unless an Ailuran or Ailuroan has left her domain to adventure. Ailurans hold druidism in an extremely high regard, with druids being in their highest class in society, as well as being the chief religious figures in their society.

Little Contact

Ailurans don't have much contact to or from their domain, only small trade and the occasional territory dispute with other races living in the mountains where they live. If an outsider is let inside an Ailuran village, it is a sign of great trust, something many Ailurans don't have much of. Ailurans tend to make dealings with outsiders far from their home village, and usually away from any other Ailuran village. An outsider to an Ailuran is either a possible threat or a possible friend, be it a merchant, a warrior, or even a straggler from one of the exploration missions within the mountains. If a someone is let to Ailuran village and starts to be a threat, the entire village is expected to and will fight and attempt to kill the threat.

Ailuran Names

Ailuran names are given by the head druid, and is then kept for life. An Ailurans name, translated into Common or Elvish, would mean nothing, or come out as gibberish. But for each village and individual, the name of an Ailuran is one of the most important things to them, and while it doesn't mean anything in their or any language, it does symbolize something, whether it be trees, mountains, water, or anything that would have importance to an Ailuran.

Ailuroans follow the same naming conventions, and there are no distinct male or female names.

Ailuran Names: Aliru, Ceyon, Ferein, Gaklin, Hifily, Lilio, Teoen, Wasfe

Ailuran Family Names: Ceied, Idifi, Lutri, Piyof, Sewike, Tyg, Whilge

Ailuran (Guild) Traits

Because of the Ailurans isolation, they have not spread as much as other Beastfolk. Because of this, all Ailurans share the same traits and have no biological splits in their race as a whole.

Natural Connection

You can cast Speak with Animals as a ritual with this trait, using Wisdom as your Spellcasting ModifierYou may cast this spell once per short rest through the use of this trait. When you reach level 3, you may cast Animal Messenger once per short rest through the use of this trait. In addition, you have the ability to communicate in a limited manner with beasts. They can understand the meaning of your words, though you have no special ability to understand them in return. You have advantage on all Charisma checks you make to influence them.

Languages

You know Common and one monstrous language of your choice.

Ability Score Increase

Ability Score Increase

Your Dexterity Score increases by 2, and your Wisdom score increases by 1

Heavy Fur

Your fur is built for a specific range of temperatures. You have resistance to cold damage, but are weak to fire: whenever you sustain fire damage, you suffer an additional 2d6 fire damage.

Naturally Stealthy

You have a nature ability to hide. You are able to hide behind any creature or object at least one size bigger than you

Wild Nimbleness

Your body is built for climbing and quick movement. You have a base climbing speed of 25ft, and you have advantage on climbing (Athletics) checks. You are also able to move through the space of any creature at least one size bigger than you.

Claws

Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

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