Homebrew Cabal Species Details

Cabal share the following traits.

Ability Score Increase. One ability score of your choice increases by 2, and a different ability score of your choice increases by 1.

Age. Cabal maturation periods and lifespan are unknown, but the empire possesses sophisticated biogenic technologies that enable full-grown adult clones to be rapidly produced. It is thus possible that some Cabal may not be born and raised at all. 

Size. Typical Cabal individuals are about 7 feet tall and weigh around 800 pounds. Even so, your size is Medium.

Speed. Cabal are strong, but their bulky bodies are not suited to rapid locomotion. Your base walking speed is 25 feet.

Languages. You can speak, read, and write Ulurant. Cabal are capable of speaking other languages, including human ones.

Heavyweight. You count as one size larger when determining your weight limit, as well as against effects that target Medium or smaller creatures and for determining what you can grapple, shove, or ride as a mount.

Powerful Stature. You have advantage on saving throws you make to prevent yourself from being knocked back or knocked prone, as well as on Strength saving throws or Strength (Athletics) checks you make to prevent yourself from being grappled or shoved.

Imperial Era. Cabal society changed dramatically after Emperor Calus was overthrown and Dominus Ghaul took control of the empire. Choose whether you were raised under Emperor Calus’ reign, or under Dominus Ghaul’s rule.

 

CALUS’ INFLUENCE

You lived under the generous hand of Emperor Calus, and knew the Cabal empire in its days of resplendent opulence.

Built. Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.

Skills Training. You are proficient with one skill of your choice.

 

GHAUL’S INFLUENCE

You lived under the iron fist of Dominus Ghaul, and knew the Cabal empire as it turned toward aggressive militarism.

Strong Grip. You can hold a two-handed weapon in one hand without penalty due to the weapon’s bulk. The weapon’s bulk still affects your ability to dual-wield when you are holding other weapons or creatures, but not if you are holding a non-weapon object.

Unshakable. If you fail an ability check to prevent yourself from becoming Frightened, you can choose to succeed instead. Once you use this trait you must complete a long rest before you can use it again.

Cabal Traits

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