Homebrew Weretiger Species Details
Curse of Lycanthropy. A humanoid creature can be afflicted with the curse of lycanthropy after being wounded by a lycanthrope, or if one or both of its parents are lycanthropes. A remove curse spell can rid an afflicted lycanthrope of the curse, but a natural born lycanthrope can be freed of the curse only with a wish.
A lycanthrope can either resist its curse or embrace it. By resisting the curse, a lycanthrope retains its normal alignment and personality while in humanoid form. It lives its life as it always has, burying deep the bestial urges raging inside it. However, when the full moon rises, the curse becomes too strong to resist, transforming the individual into its beast form — or into a horrible hybrid form that combines animal and humanoid traits. When the moon wanes, the beast within can be controlled once again. Especially if the cursed creature is unaware of its condition, it might not remember the events of its transformation, though those memories often haunt a lycanthrope as bloody dreams.
Some individuals see little point in fighting the curse and accept what they are. With time and experience, they learn to master their shapechanging ability and can assume beast form or hybrid form at will. Most lycanthropes that embrace their bestial natures succumb to bloodlust, becoming evil, opportunistic creatures that prey on the weak.
Weretiger Traits
Your weretiger character has the following racial traits.Ability Score Increase
Your Strength score increases by 2, and your Constitution score increases by 1.
Age
Lycanthropes have a marginally increased lifespan in relation to their natural form, extending their life by 15 to 20 years.
True weretigers, those of weretiger parentage, mature at the same rate humans do, reaching adulthood around 18 years old. From there, they age slower than humans and can live for nearly 200 years.
Alignment
Lycanthropes do not have tendencies to any particular alignments, some will embrace the curse whilst others will attempt to suppress the curse with all their might.
Size
Weretigers are taller than most humans, standing at least 6 feet and sometimes as tall as 7 feet in height. Your size is Medium.
Speed
Your base walking speed is 30 feet when you are in humanoid or hybrid form. While in tiger form, your speed is 40 feet.
Darkvision
Thanks to your lycanthropic heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Shapechanger
The lycanthrope can use its action to polymorph into a animal-humanoid hybrid, into a creature, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.
Languages
You speak Common and one language of your choice. You cannot speak in your Animal Form.
Natural Weapons
Bite (Tiger or Hybrid Form Only). You have a mouth full of sharp teeth which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Claws (Tiger or Hybrid Form Only). Your sharp claws are natural weapons which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Curse of Lycanthropy (Tiger or Hybrid Form Only). If you deal damage with your bite attack and the target is a humanoid, at your option, you can have the target make a Constitution saving throw with a DC of 8 + your proficiency bonus + your Constitution modifier. On a failed saving throw, the target is cursed with weretiger lycanthropy.
Keen Hearing and Smell. You have advantage on Wisdom (Perception) checks that rely on hearing and smell.
Lycanthropic Resilience. If bludgeoning, piercing, or slashing damage from a nonmagical weapon not made of silver reduces you to 0 hit points, you must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is from a critical hit. On a success, you drop to 1 hit point instead and you take one level of exhaustion.
Pounce (Tiger Form Only). If you move at least 15 street toward a creature and then hit it with a claw attack on the same turn, the target must succeed on a Strength saving throw with a DC of 8 + your proficiency bonus + your Strength modifier or be knocked prone. If the target is prone, you can make one bite attack against it as a bonus action.
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