Homebrew Rabbit Folk Species Details

Rabbitfolk are naturally drawn to people. They are extroverted and genuinely enjoy the company of others. This behavior is symbiotic, as most others enjoy the company of rabbitfolk. There is the superstition that rabbitfolk are lucky, so the only time their presence is not particularly welcome is when playing games of chance, such as dice and three-dragon ante. Fortunately, few rabbitfolk live in Ryohan, so this issue arises rarely. In fact, most rabbitfolk live in Gullen, working in their own way as policitcal advisors.
Rabbitfolk are kind and caring, placing a great deal of stock in performing good deeds, but the expectation of reward is not something that enters their minds. They live their lives getting a thrill out of playing pranks and tricks, harboring a lackadaisical approach to life, but this almost never leads to harm of another other than a bruised ego. In fact, they enjoy making people of high standing uncomfortable, but don't do so out of malice, merely annoyance for such stiffness.
Rabbitfolk are well liked and mainly serve in public function where they can affect the greatest outcomes, such as diplomats, advocates, and sometimes politicians. They are convincing liars, but it's not something they like doing.

Rabbit Folk Traits

Rabbitfolk are naturally drawn to people. They are extroverted and genuinely enjoy the company of others. This behavior is symbiotic, as most others enjoy the company of rabbitfolk. There is the superstition that rabbitfolk are lucky, so the only time their presence is not particularly welcome is when playing games of chance, such as dice and three-dragon ante. Fortunately, few rabbitfolk live in Ryohan, so this issue arises rarely. In fact, most rabbitfolk live in Gullen, working in their own way as policitcal advisors. Rabbitfolk are kind and caring, placing a great deal of stock in performing good deeds, but the expectation of reward is not something that enters their minds. They live their lives getting a thrill out of playing pranks and tricks, harboring a lackadaisical approach to life, but this almost never leads to harm of another other than a bruised ego. In fact, they enjoy making people of high standing uncomfortable, but don't do so out of malice, merely annoyance for such stiffness.

Ability Score Increase

Your Charisma increases by 2 and your constitution increases by 1.

Age

Rabbitfolk only live until about 60

Speed

Your base walking speed is 30 feet

Look at the Bones

You have resistance to force damage

He can leap about

You have advantage to escape grapples or wriggle free of bonds

Press your luck

You are proficient in death saving throws

Languages

You can speak Common and Sylvan

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