Homebrew Nephilim Species Details
A Nephilim is the product of the rare union between a Goddess and Devil, which results in potentially powerful people.
Conflicted Souls
Being the result of a union between a Goddess and Devil, the public’s opinion on the Nephilim puts them in a strange place. On one hand, the Aasimar are a beloved race due to their celestial heritage, but then they are mistrusted and shamed due to their infernal heritage. This results in most people feeling undecided, casting them aside in fear that they might have taken more influence from their infernal heritage. As such, Nephilim usually ends up being outcast wherever they travel.
Mixed Bloodlines
Even though a Nephilim are a race of mixed blood between Goddess and Devil, most still hold an appearance similar to humans. This does not mean that their celestial and infernal heritages have left them unmarked. Nephilim can take on any of the various features from their parents. Such as the solidly colored eyes or the horns of a Tiefling, though those horns are usually smaller than a Tiefling’s. They may even possess the golden eyes or pale skin of an Aasimar. However, these are only a few of the possible features that a Nephilim can be born with, such as wings, a halo, horns, etc.
Nephilim Name
Nephilim names will vary, some may choose to use a naming system closer to the Aasimar or the Tiefling. This means that they may end up with a name native to where they are; otherwise, they can end up with infernal or virtue names. Though it is not uncommon for a Nephilim to adopt a name of their choosing as they come of age as a sign of independence or rebellion from their heritages.
Nephilim Traits
Your Nephilim character has the following racial traits.Ability Score Increase
Your Charisma score increases by 2, and one other ability score of your choice increases by 1.
Age
They mature at the same rate as humans but live much longer, but it is fairly common for them to live up to dozens of Millenia due to their celestial heritage.
Size
About the same size and build as humans. Your size is Medium.
Speed
Your base walking speed is 30 feet, and you gain a base flight speed of 30 feet at level 3.
Darkvision
Due to your mixed heritage, you can see through darkness easily. You can see in dim light within 60 feet of you as if it were bright, and in darkness as if it were dim light. You can’t discern color in darkness, with the color spectrum.
Resistance of the Mixed Blood
You have resistance to fire, necrotic, and radiant damage.
Legacy of Mixed Blood
You know the Light and Thaumaturgy cantrip. When you reach 3rd level, you can choose to be able to cast either Hellish Rebuke (as a 2nd level spell) or the Lesser Restoration spell with this trait once per long rest. Charisma is your spellcasting ability for these spells.
Legacy of Mixed Blood (Cont.)
Once you reach 5th level, you can choose to be able to cast either Darkness (as a 3rd level spell) or the Daylight with this trait once per long rest. Charisma is your spellcasting ability for these spells.
Radiant Consumption
Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing a searing light to radiate from you, pour out of your eyes and mouth, and threaten to char you.
Your transformation lasts for 1 minute or until you end it as a bonus action. During it, you shed bright light in a 10-foot radius and dim light for an additional 10 feet, and at the end of each of your turns, you and each creature within 10 feet of you take radiant damage equal to half your level (rounded up). In addition, once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra radiant damage equals your level.
Once you use this trait, you can’t use it again until you finish a long rest.
Healing Hands
As an action, you can touch a creature and cause it to regain a number of hit points equal to half your level (rounded down). Once you use this trait, you can’t use it again until you finish a long rest.
Languages
You can speak, read, and write Common, Celestial, and Infernal.
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