Homebrew Drall Species Details

In the deepest of jungles — far away from civil lands where the din of birds and bugs are prevalent — dwell the humble Drall. Few folk can claim to have interacted with a tribe, and fewer still can claim kinship with them. Drall are a semi-nomadic tribe, travelling until the tribe finds a suitable place to stake claim. Their bodies look as if they are chiseled from the strongest of redwoods they inhabit. Their spirits take after the flying seeds, travelling until they take root.

Tribal Protectors

The woods that the drall inhabit are full of extremely dangerous forms of life and vegetation. To keep themselves and the elders safe, they train themselves to be protectors of everything they love, creating a rather strong sense of purpose as well as an amazing physic. 

Drall do not wish to rely on outsiders for help, turning away assistance with even the most menial of tasks unless it is absolutely necessary. Until one is trusted in the tribe, one will not be given a task.

Given this stubbornness, a full tribe will refuse help with even the most dire of situations, sometimes leading to a complete annihilation of the tribe. When this happens, the next closest drall tribe is honor bound to deal with the threat as soon as they can, even asking outsiders if necessary. 

Ancient Knowledge

Drall often keep records of every event and new bit of learned material inside the tribes in which it was learned, being dissiminated throughout the full local community at an annual event called "The Forbearance." In this celebration, drall elders choose a drall to accompany them to a location given to them by the Chairman of Nature every year. 

Most knowledge is kept secret from the outside world unless an exchange of knowledge weighted in the favor of the drall is proposed. They are rather stingy with what knowledge they give out as well, they seeing knowledge as the most ancient of power that can be culminated and dispersed.

The drall tribes hold knowledge from as far back as their creation, noticing near every detail they could before continuing to catalogue. 

Generational Respect

Drall have a strong sense of respect for their elders within the tribes, deferring to the elders for all forms of guidance from training paths to magical arts and herbal remedies. Until the age to where they cannot walk without assistance, they employ themselves within the tribe as protectors and warriors. Once they are no longer able to defend, they use the knowledge they have gained to become healers or arcanists in the ways of nature.

This is not the only way one can be seen as an elder, however. Once a drall has sustained an injury that encroaches upon their vigor or their ability to function as a defender, they are given the title of elder in respect of their service. One elder may be nearing the end of their moons, while the one sitting beside them may be in the prime of their life, yet with no leg.

Because of this relationship within the tribe, the greatest of respect will always fall onto the eldest of the drall within that tribe, even if older by only a single moon. 

Because of this generational respect, even elders from other races afford respect. 

Drall Names

Every drall has two names: a birth name which is a contraction of the names given by the birth mother and clan elder, and a second name given at the age of ten dependent on the deeds performed by and talents exhibited by the cub.

Birth names are rarely linked to gender. Drall women and men are equal in all things, and they find societies with roles divided by gender to be odd and backwards. To a drall, a job should be assigned to the one who can do it best.

A drall's second name is a description that is set by registering the name by the end of their tenth cycle and approved by the High Elder or it shall be assigned without input from the cub. It refers to a notable deed, either a success or failure, committed by the drall. This name is sacred to the tribe, and drall do not use it when signing any documents outside.

Drall inly present their full name when identifying a true friend or other drall. If one knows a drall's second name, one is seen as an equal or better in the eyes of the individual drall. 

Birth Names: Kir'Tul, Hin'Ul, Gae'Al, Gaut'Hauk, Lii'Kan, Keol'Thi, Kuo'Ori, Lo'Kag, Maun'Eo, Mav'Eith, Nal'Orlo, Paav'Thani, Tha'Liham, Uthal'Vauk

Second Names: Snakekiller, Dawnchaser, Fearless, Huntfinder, Homecarver, Keeneye, Lonehunter, Longleaper, Rootsmixer, Skywatcher, Steadyhand, Threadtwister, Twice-Broken, Twistedlimb, Songspinner

Drall Traits

Most Drall share these traits

Powerful Jaws

The large jaws of the bearfolk allow a rather strong bite, rending the flesh of their opponents rather easily.

Ability Score Increase

Your Strength score increases by 2, and your Constitution score increases by 2.

Age

Drall lifespans are more comparable to that of elves rather than conventional bears. They enter adulthood in around 30-40 years after their lives begin.

Alignment

The Drall have a strict set of laws and rules, such as not harming one another unless necessary and asking forgiveness for taking away something of beauty from nature, such as an orchid or newly budding tree.

Size

Drall are between 7 and 10 feet tall and weigh between 300 and 360 pounds. Your size is Medium.

Speed

Your base walking speed is 25 feet.

Natural Survivor

You have proficiency in the Nature skill and Survival skill.

Climbing Speed

You have a climbing speed of 20ft.

Powerful Build

You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Languages

You can speak, read, and write Common and Sylvan.

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