Homebrew Gazurin Species Details
The alien minds of Beholders are capable of many feats, and their means of reproduction methods are one of the more unusual abilities. However, other Beholders are not the only thing capable of simply being dreamed into existence by these abominations. Sometimes, the subconscious image of servants, foes and potential threats irk their ways into the slumbering minds of a Beholder. This, is how the Gazurin were formed.
Most commonly found among the communities and organizations of Eye Tyrants, these amalgamations of beholder and humanoid are becoming more and more common as generations pass. Whether serving under their master, leading a rebellion, or simply seeking a way to live out quietly, some have left the enclaves of their creators to seek fortune or solitude.
Description
These slender, unusual figures combine the power of a Beholder with the sanity of the more civilized races. Gazurin are medium sized creatures with a humanoid frame. The similarities end there, as the Beholder side of their heritage has proven a strong influence. The skin ranges from a deep blue, to purple, to pale white or dark gray. Black, leathery patches dapple their form and wrap around their limbs, sometimes replacing their skin tone entirely on arms and legs. Hair tends to be darker colors or an oily black, and generally is kept long. A single, large eye adorns their face, varying in color and iris shape. Their mouth seems to be normal until they smile or speak, revealing a maw of teeth that can be equated to needles, daggers, or even those of a shark.
The greatest disparity, however, lies at the base of their spine. A patch of long hair hangs from their hips like a tail, sharing the same color as the hair on their head. Beneath this tail, the bases of a series of eye stalks emerge. These grow longer with age, and can vary in number from four to twelve. The stalks are black, akin to their leathery patches, and are fully dexterous. A functional eye adorns each tip, matching the main eye in color.
Gazurin Traits
The Gazurin carry the following traits...Ability Score
The Gazurin inherit a good portion of their progenitor's strength of mind, fortifying their own thoughts and personality as well as granting them higher awareness of their surroundings.
They gain either +2 to Intelligence or Charisma, and +1 to Wisdom.
Base Speed
The Gazurin have a base land speed of 30 feet.
At level 5, Gazurin become capable of hovering. They gain a flight speed of 30 feet, but are incapable of flying higher than 10 feet off the ground.
Darkvision
Allows the Gazurin to see in total darkness, but only in black and white, and allows them to see out to 60 feet.
All-Around Vision
The eye stalks granted by the lineage of the Gazurin are ever searching, granting them vision of things even behind them. They are always considered to have advantage on Passive Perception Checks, as stated on page 175 of the Player's Handbook.
Beholder Blood
Gazurin may be the accidental lineage of a Beholder, but this also means that the innate powers are not as strong as a true Eye Tyrant.
At level 1, Gazurin are capable of minor feats of telekinesis for manipulating objects. They are able to cast Mage Hand at will. This ability has a range up to 60', with a max weight of 25 pounds.
At level 3, Gazurin awaken to more of their latent strength and gain access to Dispel Magic. Treat this ability as if the spell is being cast at a level equal to half the Gazurin's character level. It can be used once per long rest.
Abberant Nature
Being from both worlds but not recognized in either, the Gazurin tend towards a secluded life to avoid the ire of those who may think them a threat. They start less favorable with those they come across than most others do, their unusual appearance offering trouble before they can even speak.
NPCs start with 1 attitude step lower than normal for the Gazurin. Friendly becomes neutral, neutral becomes unfriendly, unfriendly becomes hostile, etc...
This attitude can however be swayed at GM's discretion, and if certain interactions allow NPCs to know the Gazurin before learning of their nature.
Being both unnerving in appearance and often abrasive in personality, Gazurin find bargaining more difficult than most. They suffer Disadvantage on all Persuasion rolls.
Unusual Body Type
While mostly humanoid, the Gazurin still need to custom tailor their clothing to make sure it properly fits around their additional extremities.
A Gazurin's clothing, armor, and worn gear take more materials to make, and can cost up to 50% more to tailor, rounded up. Held and wielded items are not affected by this trait.
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