Homebrew Dark Sun Elf Species Details
Elves are tall, long-legged desert rovers whose tribes wander the face of Athas. Traders and herders, elves rarely stay in one place for long. They are also charlatans, entertainers, thieves, and raiders. Each of the great city-states hosts a branch of the Elven Market a never-ending bazaar where the elves (and others who deal in goods of dubious origin) sell their wares.
Elves run swiftly and with great endurance. Tribes can manage forty miles a day or more, day in and day out. Elves consider it shameful to ride an animal such as a crodlu or a kank, and one does so only if ill or gravely wounded. Normally, such mounts are used as beasts of burden to carry the tribes’ goods and tents.
Dark Sun Elf Traits
Your elf character has a variety of natural abilities, the result of thousands of years of elven refinement.Elf Weapon Training
You have proficiency with the longsword, shortsword, shortbow, and longbow.
Masks of the Wastelands
You have advantage on Dexterity (Stealth) checks when in the wilderness or wastes of Athas.
Desertic Endurance
Elves have a natural resistance to extreme temperatures and aren’t adversely affected by the heat of the day or the chill of the night. You automatically succeed on any Constitution saving throw required by extreme cold or extreme heat conditions.
Elf Run
After a minute of preparation you enter a trance like state that let’s you run about 50 miles in a single day without resting. You can keep this pace a number of days equal to your Constitution modifier, minimum one day. After that you must succeed on a DC 10 Constitution (Athletics) check at the end of each day or gain a level of exhaustion. The DC increases by 5 each subsequent day.
Once you stop, you cannot use this feature again until you finish a long rest.
Ability Score Increase
Your Dexterity score increases by 2.
Age
Elves mature at the same rate as humans, and are considered adults around the age of 18. Unlike their counterpart in other worlds, they rarely exceed 140 years.
Alignment
Elves love freedom, variety, and self-expression, so they lean strongly toward the gentler aspects of chaos. They value and protect others’ freedom as well as their own, and they are more often good than not. The drow are an exception; their exile into the Underdark has made them vicious and dangerous. Drow are more often evil than not.
Size
Elves average about 7 feet tall and have slender builds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Keen Senses
You have proficiency in the Perception skill.
Languages
You can speak Common and Elvish. You cannot read these languages unless a background gives you that trait.
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