Homebrew Nord Species Details

Sons of The North

The Nords descended to Tamriel as refugees from Atmora, escaping a mysterious chill that froze everything in its path. They settled in what is now Skyrim, and have waged war against the Dunmer off and on through the centuries.

Though their wars with the Dunmer have left both sides bitter, the two races have found themselves growing a mutual respect. To help recover after the Akaviri invasion, the Nords, the Dunmer, and the Argonians banded together under The Ebonheart Pact. The peace between Nords and Dunmer will be uneasy, but many hope that it will last.

Distrust of Magic

Nords are raised with a distrust of the magic arts. The general sentiment in their homeland of Skyrim is that one must rely on their own skill to complete a task, and Mages are seen as unpredictable cheaters. Nords do not get along well with magic users, particularly Elves.

Parodoxically, Skyrim is home to the College of Winterhold, an elite and influential academy for the magically adept. Many of the current Mages Guild members have tried and failed to get acceptance into the college.

A Hearth Divided

A little over 100 years ago, the high king of Solitude, Logrolf, was assassinated. His heir’s legitimacy was hotly contested, and while accepted by the Crown of Verity, after a moot was held, her contestor, Svartr of Solitude, was proclaimed High King, at the cost of fracturing of Skyrim into two kingdoms.

 

Kingdom of Windhelm

High King Logrolf’s heir, Queen Freydis, commands the eastern half of Skyrim from Windhelm. She has since passed, but her Kingdom remains independant. The Nords under her have a stronger sense of honor than the Nords of Solitude. Due to the peace, local farmers are also having a relativly prosperous time.

Kingdom of Solitude

High King Svartr, previously only a Jarl, has inherited the western half of Skyrim. His line has had great trouble in defending their territories from the Orcs and barbaric Reachmen. Morale is low, and crime is high in the kingdom, though Nords are not without morale -- With enemies abound, there's a fight to be had!

Nord Names

Nords have a very guttural, harsh language. They often also forgo their surname in favor of a title or nickname.

Nord Names: (Male) Tobias, Urik, Bjalfi, Halof, Roggvar, Torolf, (Female) Aeta, Ongi, Greta, Evette, Uthgerd, Tilma, (Surname) Alariksen, Bjarnelsen, Ulreldsen, (Title) The Unending, The Rotted, Bearclaw, Skull-Mother, Secret-Oath

Nord Traits

Goliaths share a number of traits in common with each other.

Battlecry

Once per long rest, as an action you may choose to use your battlecry in combat. All enemies within 30 feet that can hear you must succeed on a wisdom save against your Strength score, or become stunned until the end of your next turn.

Ability Score Increase

Your Strength score increases by 2, and your Constitution score increases by 1.

Age

Nords reach adulthood in their late teens, and can live as long as 120 years due to their natural hardiness.

Alignment

Nords have a strong history of respecting tradition, and as such they are often found on the Lawful side of things.

Size

Nords are fearsome, and tower over their fellow Man. Very rarely are they shorter than 5’9, and stories tell of Nords reaching 7 feet tall, but their accuracy is not confirmed. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Northern Hide

You have resistance to cold damage.

Languages

You can speak, read, and write Common and Giant.

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