Homebrew Chwinga Species Details
Chwinga are small elementals that like to befriend and give gifts to humanoids.
Chwinga Traits
Your chwinga character has the following racial traits.Ability Score Increase
Your Wisdom and Dexterity scores increase by 2.
Age
As an elemental chwinga are immortal and can’t age, but they can still be killed.
Alignment
Chwinga are always neutral, sometimes being neutral good.
Size
Chwinga range from 2 feet to 3, sometimes being 4 feet. Your size is small.
Speed
Your base walking speed is 25 feet.
Elemental
Your creature type is elemental, rather than humanoid.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Chwinga Magic
You know the resistance and guidance cantrips. When you reach 3rd level, you can cast the pass without trace spell once with this trait and regain the ability to do so when you finish a short or long rest. Wisdom is your spellcasting ability for these spells.
Unusual Nature
You don’t require air, food, or drink. When you die, you turn into a handful of flower petals, a cloud of pollen, a stone statuette resembling your former self, a tiny sphere of smooth stone, or a puddle of fresh water.
Natural Shelter
As an action, you can magically take shelter inside a rock, a living plant, or a natural source of fresh water in that’s your space. You can’t be targeted by any attack, spell, or other effect while inside this shelter, and the shelter doesn’t impair your ability to see or hear, while in this shelter you can’t target any creatures with attacks, spells, or other effects. You can use your action to leave the shelter, reappearing in your original space. You can only stay in this shelter for one round. You can’t use this feature again until you finish a long rest.
Languages
You can speak, read, and write Common and Primordial.
Comments
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Posted Dec 30, 2020To be fair this isn't very just to the actual race... their average height is six inches to a foot. They can only understand common, not speak, at all. Youre also missing their natural Druidcraft and Evasion. Along with the main focus of this race being their Magical Gift.
https://********/bestiary/chwinga-toa.html
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Posted Dec 30, 2020I wanted to go by race standards, i.e. small or medium in size and can at least speak common and one other language. Giving a race three cantrips seems like a stretch, and having evasion as a trait is kinda OP. Also the magical gift thing is OP as well and wouldn’t work well on a playable race.