Homebrew Athasian Elf (From Rules Book for Athas by MCP)(Dark Sun Unofficial Adaptation) Species Details
Athasian Elf (From Rules Book for Athas by MCP)(Dark Sun Unofficial Adaptation) Traits
Athasian elves possess the following abilities and traits:Ability Score Increase
Your Dexterity score increases by 2, and you choose to increase your Intelligence or Charisma by 1.
Burst of Speed
Your heritage allows you to move in sprints. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.
Elven Resilience
You are conditioned to the extreme weather of the wastelands and have advantage on all saves against extreme heat and cold.
Mask of the Wild
You can attempt to hide even when you are only lightly obscured by terrain, weather, or other natural phenomena.
Elf Run
You add your Constitution score to the number of miles you can travel in a day. You have advantage on forced march saves.
Age
Elves reach physical maturity at the same rate as humans but must pass the tribe’s rites of initiation before being recognized as adults, typically around 20. Elves can live to 140 years.
Alignment
Elves tend chaotic because of their love of freedom, variety and self-expression. They tend neutrality, though they tend good (self-sacrifice) when the tribe is concerned. Although they will steal everything in sight, they are not murderous and avoid unnecessary violence.
Size
A typical elf stands about 6 1/2 to 7 1/2 feet tall and around 175 pounds. Your size is Medium.
Speed
Your base walking speed is 35 feet.
Languages
You can speak Common and Elvish. Each tribe has a distinct dialect. The language is filled with short, clipped words, run with a rapid staccato pace difficult for others to pick up. They disdain the slow, tedious languages of others but condescend to learn Common. Elves that learn other tongues hide it to gain advantage.
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