Homebrew Apeling Species Details

 Apelings are a fusion of human and monkey traits. This relation is evident in their fur, tails, fangs and other traits. However, their intelligence, larger size, and more bipedal posture suggest some closeness to humanity. Apelings are slightly smaller than humans, but are sill medium. They usually have more defined muscles than monkeys, though they are still rather slender, keeping a very athletic appearance. Fur colors range from common black and brown to the more exotic colors such as pink or green. White fur is usually a "sign" of inherent greatness. Apelings age fast, reaching full adulthood in only 12 years. Although apelings only have a slightly longer lifespan than humans, their active nature and lifestyle mean they burn through their years faster than a human, putting their average lifespan at 100 years. Few careful and quieter apelings may live to see 150 and usually hold roles as tribal leaders and chiefs. Despite ageing fast, apelings do not feel the usual effects of old age until months before their death, many still adventuring within the last year of their life.

Apelings are direct descendants from a long forgotten Monkey God. This God was extremely joyful and filled with pride, but was one day challenged by an unknown villain. This challenge would see the disappearance of the Monkey God, but an influx in similar lesser creatures known now as Apelings.

Apeling Traits

A race of nimble and strong monkey-like people.

Darkvision

 You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Skills of the primate

You have proficiency in either Acrobatics or Athletics, as well as expertise in the same skill. You can use your feet and tail as if they were hands. If you use both of your feet simultaneously to interact with an object, your speed becomes 0.

Limit break

Apelings are always striving to push themselves. As a reaction, when you fail Strength, Dexterity or Constitution ability check or saving throw, you can remake the check and take the new result. Once you use this ability, you can't use it again until you complete a long rest.

Heavy slumber

 During a long rest, anyone trying to wake you up must make a DC 15 Charisma ability check. Taking damage will wake you up as will being thrown into or splashed with water.

Empty stomach

You burn through your energy faster than most humanoids and must eat twice as much as a normal human requires each day.

Adept climbers

Your natural agility allows you to climb at full speed +5, rather than half. You can also climb across ceilings, as long as you succeed on either a DC 12 Athletics or Acrobatics check; failing causes you to lose your grip and fall.

Ability Score Increase

Your Dexterity score increases by 2, and your Charisma score by 1.

Age

Apelings mature faster than humans, reaching adulthood by the age of 12, and commonly live to be around 100 years old.

Alignment

Apelings' love for adventure and energetic personalities often cause them to be more chaotic.

Size

Apelings are shorter but weigh about as much as most humans. Your size is Medium.

Speed

Your base walking speed is 35 feet.

Languages

 You can speak, read and write Common and one other language of your choice.

Previous Versions

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