Homebrew Bullywug Species Details
Bullywugs are amphibian humanoids with the head of frogs, just smaller than the size of humans, with leathery, green or gray-mottled skin, and webbed digits. Their tongues were so large they almost prevented them from being capable of speaking common, but they do make for a great natural weapon. They are renowned for both their camouflage and incredible jumping abilities, capable of leaping roughly 30 feet in length and springing 20 feet into the air. A bullywug can comfortably survive on land and in water, one of the few water-breathing species that is amphibious. A bullywug had to immerse itself in water once per day or suffer dehydration.
Bullywug Traits
Simple swamp-dwellers, bullywugs can make excellent improvisers and adventurers, their natural abilities combined with their need to impress others makes them very reliable in their capabilities.Ability Score Increase
Your Constitution score increases by 1.
Swamp Hunger
You trained with a certain kind of fighting style in the swamps, either being strong or agile. Either your Dexterity or your Strength score increases by 2.
Age
Bullywugs are able to live for about half the amount of time humans do. They are considered mature at age 12, and typically live to be 50-60 years old.
Naturally Nuetral
Bullywugs do not care what side they are on, provided they can impress that side. They are typically Neutral Good, Neutral, or Neutral Evil.
Amphibious
You can breathe both air and water. In addition, you can use a dash action to swim the full length of your swim speed in a straight line when in water.
Speak with Frogs and Toads
When speaking Bullywug, you can communicate simple concepts and thoughts to frogs and toads. In addition, you know Common and Aquan.
Standing Leap
Being a frog yourself you are a skilled jumper. Your long jump is 30 ft., and your high jump is 20 ft., with or without a running start.
Natural Weapons
Bite. Your jaw is powerful, able to crush tough insects and fruits with ease. Your bite deals 1d4 piercing damage.
Tongue. Your tongue is a unique tool, able to be used to slap your enemy or help you grab objects and creatures. Your tongue strike deals 2d4 bludgeoning damage. Upon a successful attack, the creature must succeed in a Strength Saving throw, DC 12, or be restrained.
Territorial
The swamplands tend to be home to two major humanoid groups, the Bullywugs, and Lizardfolk. Though the Lizardfolk pays little mind to the Bullywugs, Bullywugs see Lizardfolk as their natural enemy in claiming territory in the swamps that they both live. You gain a +3 natural enemy bonus on attack rolls against Lizardfolk.
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