Homebrew Protector Beast Species Details

You are a being, outside of one reality. A realm filled with your kind, and eventually your time has come to protect, "The Protected." You are given a name, a description, and supplies. You are given 2 weeks to find your Protected or else be known as a runaway. You are teleported to your realm be it the forgotten realms or Exandria, you must not fail.

Your home is in a realm outside the reach of gods or other beings. Your masks are your most prized possessions being second to your Protected when you have been chosen, and the Civilization when you haven't. Your mask is your lifeline to the civilization and your powers. When you are chosen, you are surrounded by the Civilization's elders and teleported to the correct realm. When your job is done with the Protected, you are brought back through your mask. When killed, the body vanishes back to the Civilization but the mask stays in the realm of their work. In that state, the mask stays for up to a week, unbreakable, until it shatters into a shimmering white dust, to where a beautiful event occurs in the area.

The Civilization

The Civilization is a place outside the reach of being such as gods and mortals except the Protector Beasts. The Civilization is made up of a group of 500 Protector Beasts with a court of 5 Elders, who decide who gets to leave the realm and have a Protected. The Elders are able to see possible futures, depending on who is sent.

Age

Protector Beasts reach maturity at the age of 25 and are said to live up to 5,500 years. It is rare a Protector Beast dies from old age, they often die in their assigned work with their Protected. Those who do live past 4,000 years of age and have worked for more than 10 Protecteds successfully, are sent to be Elders. When a Protector Beast reaches 5,000 years of age, they choose who will take their place as an Elder.

Alignment

Protector Beasts tend to lean towards Lawful Neutral, but it is common for them to be good natured as well. It is very rare to see a Protector Beast be aligned in Chaotic and it is even rarer to see one aligned with Evil.

Protector Beast Traits

You reach into the minds of your civilization and ask for guidance.

Ability Score Increase

Your Strength is increased by 2 and your Wisdom is increased by 1

Guidance of a Civilization

You call upon your civilization to guide you. Once per Long Rest, you can add a +2 to an ability score of your choosing for 1d4 hours.

Languages

Until your time with your Protected is over, you can read, write, and speak an extra language your Protected knows.

Previous Versions

Name Date Modified Views Adds Version Actions
1/4/2021 8:58:36 PM
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