Homebrew Draw (Drow/Dwarf) (Updated) Species Details
In the Underdark is it not uncommon for its residents to intermix. One of these is the half-race of Draw/Dwarf (Duergar).
Draw (Drow/Dwarf) (Updated) Traits
Your drow/dwarf character has an assortment of inborn abilities.Superior Darkvision
Living in the Underdark for generations, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Sunlight Sensitivity
You have disadvantage on attack rolls and Wisdom (Perception) checks when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
Weapon Training
You have proficiency with war pick, javelin, scimitar, and hand crossbow.
Duergar Resistance
The duergar have advantage on saving throws against poison, as well as to resist being Charmed or Paralyzed.
Keen Senses
You have proficiency in the Perception skill.
Draw Magic
You know the Dancing Lights cantrip and can cast it at will. At 3rd level you can cast Invisibility, and at 5th level you can cast Enlarge, but only on yourself. These spells are cast at 2nd level, and cannot be cast at any higher level with this trait. Once you cast a spell with this trait, you can’t cast that spell with it again until you finish a long rest.
Ability Score Increase
Your Constitution and Dexterity scores increases by 2, and your choice of Intelligence or Charisma increases by 1. Strength also increases by 1.
Age
Taking from both their parents, a Drow/Dwarf can live to be 550, but maturing at around 75.
Alignment
Most dwarves are lawful, believing firmly in the benefits of a well-ordered society. They tend toward good as well, with a strong sense of fair play and a belief that everyone deserves to share in the benefits of a just order.
Size
Draws stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet. Your speed is not reduced by wearing heavy armor.
Languages
You can speak, read, and write Common, Dwarvish, and Undercommon. Dwarvish is full of hard consonants and guttural sounds, and those characteristics spill over into whatever other languages a dwarf might speak.
Comments
If it was a drow/duergar*, it would be speaking elvish instead of common.
* duergar is a kind of dwarf that lives in the Underdark. https://www.dndbeyond.com/monsters/duergar