Homebrew Dyrbolg Species Details
Most Dyrbolgs are almost indistinguishable from regular Firbolgs, large and stocky humanoids with grey, brown and green skin tones along with a hairy affinity, however Dyrbolgs are more accustomed to be more sickly and pallid skin tones like greys and greens. Dyrbolgs also tend to be more slender and even taller then hunched over in poor posture. But most of the time they are recognised by their abundance of sores, blisters, boils and other malignent corruptions that they breed upon their bodies.
Dyrbolgs are also prone to mutations when exposed to so much pestilent corruption that some can come in a variety of appearances such as: horns and antlers, a lack of hair, fir, slimy skin, offset number of eyes and other appendiges and even exposed spines.
Dyrbolg Traits
Dyrbolg TraitsAbility Score Increase
Your Constitution score increases by 1 and your Wisdom score increases by 1.
Age
As similar to firbolgs, they have long lifespans. A Dyrbolgs reaches adulthood around 30, and the oldest of them can live for 500 years.
Alignment
Dyrbolgs are often percieved as evil due to their plaguing ways but are usually free spirited at heart. Their alignment sways more towards neutral and evil but they are not alien to principles and benevolent intentions.
Size
Drybolgs grow to a usual size of 7ft to 8ft. Your size is medium.
Dyrbolg Magic
You can cast Hellish Rebuke and Misty Step with this trait, using Wisdom as your spellcasting ability for them. Once you cast either spell, you can't cast it again with this trait until you finish a short or long rest. When you use this version of Hellish Rebuke, it appears as a lingering cloud of pestilense that engulfs the target in plague, the damage type also changes to poison.
Additionally (with DM's permission), you know the Infestation cantrip without it contributing to your current known number of cantrips.
Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Herald of Plague
You are immune to disease. Additionally, you have such a potent affinity to disease that when ever an ally succombs to a disease you may perform an hour long ritual with them to cure them, but instead the disease is then added to you and you may pass the disease onto any target of your choosing within 5ft range. You may only carry one disease at a time. The infectivity of this disease is determined by the DM.
Pestilent One
You are resistant to poison damage and immune to non-magical poison damage. Additionally, your first succesful hit roll after every short or long rest deals additional poison damage equal to your Wisdom modifier.
Languages
You can speak, read, and write Common, Giant and one of your choosing.
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