Homebrew Gilded Species Details

 "Forever we bask in warded light, for he quells the darkness that corrupts our world"
The sun arises every morn, and blesses the lands with warmth and life. This light can not venture into the night on its own, thus the Gilded were born.

Gilded Traits

Your Gilded character has a variety of natural abilities, the result of the blessings of Matrial.

Ability Score Increase

Your Intelligence score increases by 2. Your Charisma score increases by 1.

Age

175 - 250 years, enters a state of "human young adulthood" around 30 years and remains that way until 150 when they grow into a middle age. They never reach the wrinkly old appearance humans do in their later years.

Alignment

Alignment: Gilded society highly values order and law. Whether they remain good or stray onto an evil path, their upbringing has ingrained a sense of honor into them. (Lawful)

Size

Human heights 5'-6'. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Gilded Flash

When a creature makes a charm attempt against a Gilded, and you succeed on the savings throw, you can cause your beacon to flash, reversing the charm attempt. If they fail, the charm effect is reversed and they are now charmed by you as long as you maintain concentration on your beacon. This effect can be triggered once per long rest.

Head-Beacon

Gilded have a lens-like protrusion on their forehead they can use to focus spells, in particular, all Gilded can emit a light. This light is equivalent to the light cantrip, but has a warmth and color reminiscent of the sun.

Rather Convincing

You have proficiency in the Persuasion skill.

Lacquered Mind

You have advantage on Wisdom and Charisma saving throws against magic.

Enlightened Slumber

If you can position your legs in an elevated position above your head, you only need 4 hours to benefit from a long rest.

Languages

You can speak, read, and write Common and Elvish and a language of your choice.