Homebrew Wesen Species Details

Wesen are physically larger than most other humanoids. They usually have either grey or brown skin, though some can be found with a pinkish hue, and have white or pale blond hair. The defining characteristic of most Wesen are the horns sprouting from their head, resembling those of cattle or bison. The rare Wesen that is born without horns are usually sent as emissaries to human, elf, and dwarf nations, as they seem less physically alien then their horned counterparts.

When Wesen first came into contact with the outside world, they were excessively hostile towards outsiders and declared war on many city-states nearby to Par Vollen. After years of conflict, the Wesen invasions were repelled, leading to a deep sense of mistrust for Wesen among outsiders. While the Wesen has won a few converts among elves and dwarves, it remains in highest concentration on Par Vollen. Wahre Graue are seen as outcasts by both followers of the Wesend and foreigners, and apart from jobs as mercenaries or bodyguards, find it hard to survive outside Par Vollen.

Wesen society is dictated by the Wes. Par Vollen is ruled by the Triumvirate, a trio of governing officials who each represent one branch of society. It is comprised of the Führer (military leader and head of state, female ), the Landzielle  (industrial and agricultural leader, always male), and the Erzpriester (lead religious official, male or female). Female Wesen are usually assigned to be soldiers, while male Wesen are appointed as spies, artisans, farmers, or priests. Merchants and scientists can be male or female.

Outside of Wahre Graue, Wesen have no formal names, instead going by their rank or title in conversation regardless of the gender. Gemeiner, Landser, Hauptmann and others are military ranks, while Klerikel are priestes. Wahre Graue usually choose their own name upon being exiled from the Wesend. Wesen magic users are referred to as Verfluchter, and are heavily distrusted and discriminated against by other Wesen.

 

Wesen Traits

Wesen are typically very strong and resistant to both pain and physical damage.

Powerful Build

You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Wesen Physiology

Your tough skin means you take -2 piercing, slashing, and bludgeoning damage from all sources.

Ability Score Increase

Your Strength, Constitution, and Wisdom score increases by 1.

Languages

You can speak, read, and write Common and Wesen.

Alignment

Wesen tend to reject foreign customs, but also try to avoid unnecessary confrontation with outsiders. Most Wesen are Lawful Neutral, though Wahre Graue tend towards Chaotic Neutral since they are more reliant on themselves for survival. Wesen do not particularly value individualism.

Size

Wesen are taller than most humanoids, standing from 7-8 feet tall at maximum and weigh between 340 and 400 pounds. Your size is medium.

Speed

Your base walking speed is 30 feet.

Horned Beast

Your horns give you an imposing appearance. You are proficient in Intimidation.

Darkvision

Within a 30 feet you can see in darkness as if the darkness were dim light, so areas of darkness are only lightly obscured as far as that creature is concerned. However, you can't discern color in darkness, only shades of grey.

Age

Wesen have lifespans comparable to humans. They enter adulthood in their late teens and usually live less than a century.

Gemeiner

Wesen soldiers who specialize in melee combat.

Disciple of the Wesend

Your training as a sword of the Wesend gives you proficiency in Religion.

Gemeiner Training

Your training as a soldier gives you proficiency in Athletics and simple/martial weapons.

Verfluchter

Wesen mages who are stripped of most individual freedoms.

Disciple of the Wesend.

Your training as a sword of the Wesend gives you proficiency in Religion.

Slave to the Arcane.

Your forced education in the world of magical arts gives you proficiency in Arcana.

Wahre Graue

Wesen exiles who excel at mercenary work.

Hardened Exile.

Your mercenary training gives you proficiency in Athletics and Survival.

True Grey One.

Your unique fighting style grants you proficiency in simple weapons and stealth.

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