Homebrew Faeries Species Details
Ability /score /increase: Charisma +2, Dexterity +1
Age: Matures at same rate as humans, live up to 750yrs
Alignment: Good in nature, Mischievous. Chaotic/Neutral Good, Some can be Evil
Size: From 5ft to over 6ft, Medium
Speed: Walking 30ft
Language: Speak, read, and write Common and Sylvan.
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Abilities:
Glamour: You know Minor Illusion cantrip. 3rd level, can cast Disguise Self once per day, replenished only after long rest. 5th level, can cast Invisibility once per day, replenished only after long rest. Charisma is your spellcasting ability for these spells.
Fae Ancestry: Advantage on saves against being charmed. Magic cannot put you to sleep.
Faerie Form: Can shrink self and equipment down to 12 inches in height and proportion. Last 10 minutes. Walking speed of 10ft, but a fly speed of 30ft when condition is active. Advantage on Stealth and Dexterity checks. Can attempt to /?Hide when obscured by something larger than you. Can fit through spaces as small as 25 inches. No benefits from Armor or Shields, Disadvantage on Strength based throws, and saves. Your weapon deals 1 d4 less damage. will revert back to original form after 10 mins or 0 hp occurs, can take form again early as an Action. Must complete long rest to use again.
Faeries Traits
Good hearted and mischievous race from the Feywild.Ability Score Increase
Charisma +2, Dexterity +1
Age
Matures at same rate as humans, live up to 750yrs
Alignment
Good in nature, Mischievous. Chaotic/Neutral Good, Some can be Evil
Glamour
You know Minor Illusion cantrip. 3rd level, can cast Disguise Self once per day, replenished only after long rest. 5th level, can cast Invisibility once per day, replenished only after long rest. Charisma is your spellcasting ability for these spells.
Fae Ancestry
Advantage on saves against being charmed. Magic cannot put you to sleep.
Faerie Form
Can shrink self and equipment down to 12 inches in height and proportion. Last 10 minutes. Walking speed of 10ft, but a fly speed of 30ft when condition is active. Advantage on Stealth and Dexterity checks. Can attempt to /?Hide when obscured by something larger than you. Can fit through spaces as small as 25 inches. No benefits from Armor or Shields, Disadvantage on Strength based throws, and saves. Your weapon deals 1 d4 less damage. will revert back to original form after 10 mins or 0 hp occurs, can take form again early as an Action. Must complete long rest to use again.
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