Homebrew KirbySpawn Species Details

KirbySpawn travel the planes in search of food and adventure. In the beginning, they were fewer, but now KirbySpawn have grown in population. They don't speak much by habit, apparently communicating to each other largely by a sign language, but have generally gotten the idea.

Little is known of the race's history or origins, but the more venerated among them are referred to as "Star Warriors," suggesting a violent past. However, KirbySpawn are not typically organized or militant, only becoming mobilized in their own personal interest and curiosity. This is the defining character of the pink floof.

Some speculate they were created as ultimate soldiers by a great evil that has since vanished, but this has never been confirmed. According to some KirbySpawn, one KirbySpawn warrior became the strongest creature in existence and had to be sealed away, but the whereabouts of this warrior are unknown.

KirbySpawn Traits

Not much is known of their societies in their home plane, as they don't spend enough time together to form more than small groups. KirbySpawn aren't known to travel in groups larger than 4, and even Star Warriors only gather troupes of a few dozen when questing to confront a threat to their kind. They are often found living by themselves on their own, but generally, don't avoid other life.

Ability Score Increase.

Your Constitution score increases by 2, and your Strength score increases by 1.

Lighter than Air

 You are oddly buoyant. You have a flying speed of 15 feet and if you end your turn while flying you fall to the ground. In addition, as an action, you can target yourself with your Inhale trait to slow your rate of descent to 60 feet per round until you end the effect. If you land before the effect ends, you take no falling damage, can land on your feet, and the effect ends. To use this trait your gullet must be empty, you cannot be wearing heavy armor and you must use your action each round to maintain this effect.

Inhale

Choose a Medium or smaller creature within 15 feet. That creature must make a Strength saving throw. The DC is equal to 8 + your Strength modifier + your proficiency modifier. On a failed save, the creature is pulled 15 feet towards you, and you may swallow it whole. Your gullet can only contain one creature at a time. A swallowed creature is restrained, blinded, and may repeat its save at the end of each of its turns. On a success, the creature exits prone within 5 feet of you. You may use this trait a number of times equal to your Constitution modifier before you must complete a long rest to use it again.

Swallow

Choose one of the following benefits, if applicable:

  • You learn one of the cantrips it knew. Charisma is your spellcasting ability for it.
  • You gain one of the natural weapon attacks it had, except all damage dice for the new attack are changed to d4s and attack always uses your Strength score.
  • You gain proficiency in one of the weapons it was proficient in.
  • If it had a swim, burrow or flying speed, you gain a speed of that kind equal to your current walking speed.
  • If it had a special senses darkvision, tremorsense or blindsight, you gain that sense to a distance equal to that creatures.

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