Homebrew Evolved humans Species Details

Physical Description

The Evolved are humanoids standing around seven feet with large muscular bodies. Despite living in the darkness their skin takes on a light tan and their hair light. At times they will stud their body in various piercings and tattoos. They almost always have horns present on their heads, but some are capable of retracting them.

Society

The Evolved society is based on the ideology of "Evolution", Believing the most powerful and most intelligent survive. 

 

Evolved humans Traits

Traits

Ability Score increase

Ability Score Increase. Your Constitution score increases by 2.

Darkvision

Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray

Speed

Your base walking speed is 30 feet

Archaic Toughness

You gain 1d4 hit points at the start of your turn if you are below 10 HP and not in sunlight. If you take radiant damage or damage from holy water, this trait does not function at the start of your next turn.

Languages

You can speak, read, and write Common and two other languages of your choice.

Sunlight sensitivity

You take 3 radiant damage when you start your turn in direct sunlight unless you are wearing full clothing or armour. This damage ignores resistance and immunity. While in sunlight, you have disadvantage on attack rolls and ability checks.

Evolved blood

Roll a D20 + CON and if its plus 8 then your evolved blood will protect you from disease

Ageless

Evolved humans mature around 18, and can live up to thousands of years

Previous Versions

Name Date Modified Views Adds Version Actions
1/23/2021 9:12:49 PM
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