Homebrew Cambion Species Details
Cambions are the mortals descended from Tanar'ri or otherwise planetouched by the Infinite Layers of the Abyss, and are often mistaken for Tieflings, which are the mortal descendants of Baatezu, or otherwise planetouched by the Nine Hells of Baator. Although their extraplanar ancestral influences would be deeply offended by this mistake, many Cambions are not especially concerned with the distinction. Do not be fooled by their flippancy, however. They ARE different.
Cambion Traits
Cambions share certain racial traits as a result of their Abyssal descent.Ability Score Increase
Your Constitution score increases by 1, and your Charisma score increases by 2.
Age
Tieflings mature at the same rate as humans but live a few years longer.
Alignment
Cambions might not have an innate tendency toward evil, but many of them end up there. Evil or not, an independent nature inclines many Cambions toward a chaotic alignment.
Size
Cambions are about the same size and build as humans. Your size is Medium.
Speed
Your base walking speed is 35 feet.
Darkvision
Thanks to your Abyssal influence, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Abyssal Fortitude
Your hit point maximum increases by your level.
Tharizdun's Scaplel
You know the primal savagery cantrip. When you reach 3rd level, you can cast Abyssal Rebuke, which acts as a 2nd-level hellish rebuke spell that deals cold damage, once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the haste or alter self spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Languages
You can speak, read, and write Common and Abyssal.
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