Homebrew Swine Folk Species Details

A Unique Site

With the wide variety of clans, Swine Folk are unique in all ways of life. The wide variety of Tall to Short. Skinny to Huge. No two Swine Folk are exactly the same. An individual can stand from just under 5 feet to the very cusp of 7 feet tall and weigh 200 - 400 pounds. Their skin ranges from White to Black, Pink to Brown, Grey to silver, Spotted to Solid. The varieties are endless. Tusks trimmed to overgrown and some have long to short tails. Most have over sized belly's, usually full with a hearty meal. Males tend to have more of a bully and more muscle then females. Their tusks also being longer on average. Reaching adult hood at 30 to 40, Swine Folk tend to live 350 years.

 

Fallen Kingdoms

Swine folk tend to build clans in old ruins of kingdoms and towns. Moving on as they crumble. Some stay and fortify the Fallen Kingdoms, often making small towns usually left undisturbed. Their kingdoms show the true ingenuity side of Swine Folk. Using whatever the land provides. Swine Folk Kingdoms aren't set in stone. They range from the coast to the snowy mountains and they usually don't last. Due to their kingdoms being built on crumbled kingdoms, they are temporary sanctuary. Making the Swine Folk people natural nomads.

 

Never the same

Each Swine Folk kingdom has its own rules commanded by the clans individual leaders, because of this each encounter with Swine Folk is unique and a gamble. But each clan has a shaman who notes down the rules and existing hierarchy. Over generations they learn what works and what type of ruler each clan needs. Trial and error is a common method for Swine Folk clans.

 

Outcasts

The Swine Folk who belong to no clan are usually guards or mercenary's, commonly captured as slaves. Those who are not slaves would be considered Outcasts. Rejecting the clan ways and wanting more for themselves then constant moving and fighting. Some become great entertainers and spell users. Others master smiths and tradesmen. All Swine Folk are unique in what they like, but share one love. Food.

 

Names

Swine Folk do not name their offspring,  Instead Swine Folk are called by their professions. Such as Cook and Sculptor. Swine Folk taken as slaves are usually given names related to their captives. Only the clan leader has a name and its personally selected by the clan shaman.

Swine Folk Traits

Even though all Swine Folk are unique looking, they all have certain traits that help them survive. Usually its genetic.

Ability Score Increase

+2 Strength - +2 Constitution  

Age

Swine Folk reach adulthood at the age of 40 and live upwards of 350 years.

Alingment

Swine Folk alignment tends to be determined by the clan leader. Those who are free can range from Evil to Good. Neutral to Chaotic to Lawful and everything in between. 

Size

Swine Folk range very widely from barely 5 feet to just below 7 feet tall. Regardless of height they weigh 200-400 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Languages

You can speak, read, and write Common, and one extra language of your choice. Swine Folk tend to learn languages of others they most frequently trade with or admire. Most learn the language of a surrounding community.

Swine Folk Weapon Training

You have proficiency with Three weapons of your choice.

Buffet Enthusiast

Once a day you can have a meal three times your normal size. Giving you 1d6 + Con mod of temporary hit points.

Finish long rest to re-use. ( Increased by 1d6 every 3rd, 5th, 8th, 10th ) Levels.

Chef

You have proficiency with cooking utensils 

Mud Roller

You have advantage crossing over difficult terrain

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