Homebrew Hedgen Species Details

The Hedgens are a very solitary race. Often very nomadic and sticking only to small groups it is rare to see them living in larger settlements. Hedgens are fiercly loyal to a fault and often protective of those who they do care about, even if it takes them a long time to warm up to people. Whilst not the most offensive of creatures their defence is unmatched, their speed and spiked bodies often keeping them safe from harm; with the spikes specifically often being worked into their armour. 

Hedgen Traits

Ability Score Improvement, Age, Alignment, Size, Speed, Languages, Dark vision, Spiked defence, Natural Burrowers

Ability Score Improvement

Your Constituion increases by +2 and your dexterity increaces by +1

Age

Hedgens mature at 3 years old and rarely live past 30 years old

Alignment

Hedgens tend to align towards Neutral and Good Alignments due to their Nomadic ways

Size

You are about 4ft-5ft tall

Speed

Hedgens have a speed of 30ft per round

Language

You speak common and Hedgen

Dark Vision

You can see in dim light within 60 feet of you as if it were bright light, and in Darkness as if it were dim light. You can’t discern color in Darkness, only Shades of Gray.

Spiked Defence

Hedgens have the ability to spike up and damage those with their natural quills. You can use your reaction to spike up as many times based off of your con modifer (Minimum of 1) per short rest. It deals 1d10+half the players level in piercing damage.

Natural Burrowers

As a creature that often burrows nests above ground you have a burrowing speed of 10ft per round

Previous Versions

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1/31/2021 7:13:44 PM
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