Homebrew Hedgen Species Details
The Hedgens are a very solitary race. Often very nomadic and sticking only to small groups it is rare to see them living in larger settlements. Hedgens are fiercly loyal to a fault and often protective of those who they do care about, even if it takes them a long time to warm up to people. Whilst not the most offensive of creatures their defence is unmatched, their speed and spiked bodies often keeping them safe from harm; with the spikes specifically often being worked into their armour.
Hedgen Traits
Ability Score Improvement, Age, Alignment, Size, Speed, Languages, Dark vision, Spiked defence, Natural BurrowersAbility Score Improvement
Your Constituion increases by +2 and your dexterity increaces by +1
Age
Hedgens mature at 3 years old and rarely live past 30 years old
Alignment
Hedgens tend to align towards Neutral and Good Alignments due to their Nomadic ways
Size
You are about 4ft-5ft tall
Speed
Hedgens have a speed of 30ft per round
Language
You speak common and Hedgen
Dark Vision
You can see in dim light within 60 feet of you as if it were bright light, and in Darkness as if it were dim light. You can’t discern color in Darkness, only Shades of Gray.
Spiked Defence
Hedgens have the ability to spike up and damage those with their natural quills. You can use your reaction to spike up as many times based off of your con modifer (Minimum of 1) per short rest. It deals 1d10+half the players level in piercing damage.
Natural Burrowers
As a creature that often burrows nests above ground you have a burrowing speed of 10ft per round
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
1/31/2021 7:13:44 PM
|
3
|
0
|
1
|
Coming Soon
|
Comments