Homebrew Flesh Golem Species Details

A flesh golem is a grisly assortment of humanoid body parts stitched and bolted together into a muscled brute imbued with formidable strength. Powerful enchantments protect it, deflecting spells and all but the most potent weapons.

Flesh Golem Traits

Flesh Golems are made to have the following traits.

Ability Score Increase

Your Strength score increases by 2 and your Constitution score increases by 1.

Age

When one is created they generally last for about 20 years until their magics begin to break down and the body begins to rot. Your creator can increase your life span by another 20 years. You are immune to magical aging effects.

Size

Your size is medium but most creators want their golems to be large so most golems are around 6 feet tall.

Speed

Your base walking speed in 30 feet.

Constructed Resilience

  • You have advantage on saving throws against being poisoned, and you have resistance to poison and lightning damage.
  • You don’t need to eat, drink, or breathe.
  • You are immune to disease.
  • You don't need to sleep, and magic can't put you to sleep.

Beserk

As an action you may enter a frenzied rage, whilst raging your unarmed strikes become 1d8 + Strength. You can do this a number of times equal to your Constitution modifier.

Guardian

Most creators create Golems to be protected. As such you are proficient in light armour, medium armour, and shields. Additionally whilst wearing a shield you may use your reaction to impose disadvantage on a attack against an ally within 5 feet of you.

Servant

You were made to be useful to your creator. You gain two skill proficiencies of your choice.

Enslaved.

You were made to be obedient to your masters commands. You instinctively know who your creator is and you are considered charmed by them.

Languages

To be useful to your creator you were given the ability to speak. You are able to speak two languages of your choice.

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