Homebrew Firenewt Species Details

Firenewts are medium amphibious humanoids. They are deeply religious and their government reflects this. They live in very militant theocracies in warm climates like near hot springs or volcanos. The firenewts live in modern societies with advanced practices like mining. The firenewts often participate in raids and battles that leads to them taking many prisoners. These prisoners are either sacrificed to their god, the prince of evil fire, Imix, or forced to do work the newts don’t care for, such as mining. Firenewt slaves mine for minerals such as sulfur and salt, firenewts use these things in alchemy and to mix them with oil. This mix creates a chewing tobacco like substance that leaves the newt feeling warm and allows them to be able to spit fire.

Firenewt Traits

Firenewts have many special abilities.

Fire immunity

Firenewts are born from fire, they need warmth to reproduce, they worship the prince of fire, and build their societies near heat. These factors have lead to the newts having fire resistance.

Spit fire

A Firenewt can spit fire a creature within ten feet of it. The target must succeed on a DC 11 dexterity save, taking 2d8 fire damage on a failed save or half on a successful save.

Amphibious

A firenewt can breathe on land or in water.

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