Homebrew Glacharienns Species Details
-Ice Dwellers
Like their name suggests, Glacharienns are found in distant mountain reaches, or cold forests. They are humanoid animals with a most unusual appearance-They stand over 2m (6ft) tall, have two short fins on their heads with slit-pupiled, fierce eyes than can be yellow, electric blue, or pure black, overlapping, serpentine scales, wide, thin-nostriled noses, a large, movable dorsal fin, and their scale color ranges from ivory to icy blue, to slate black. They are talented swimmers and climbers, but they are vulnerable to heat and are terrible at quick burrowing to escape, preferring to fight or threaten the enemy. One of their unusual traits are three small antennae growing from their foreheads ad curving towards the back of their heads, which contain nerves inside and can be used to enter another's mind and emotions. They will grow back if severed. They eat both meat and plants(weeds), but their preferred food is raw or cooked fish, which they roast on fires made from dried foliage.
-Complex beings-
Glacharienns might be cold-hearted or unforgiving at first sight, but they make lifelong friendships. Other races misunderstand and fear them, and interracial activity or trade is occasional. Anyone who betrays a Glacharienn will either receive their wrath or get a second chance, but they are kind, empathetic individuals once truly understood. They look calm and aloof, but will defend their ground no matter what in an argument. Their biggest weaknesses are their tempers and meanness, which will get easily triggered if they meet someone they dislike heartily or if a close one is being hurt. Glacharienn creed dictates that a member of their clan must always do what is right, no matter who tells them otherwise. Betraying another clan member will put a Glacharienn in exile, unless very specific conditions are present or if the Glacharienn decides to prove and redeem themselves. Glacharienn technology is simple, and they prefer to use their own claws & teeth in combat other than weapons. They travel to nearby forests and use sticks/fallen trees to dig themselves shallow sleeping dens. Due to the lack of paper resources in their habitats, Glacharienns use bark and charcoal from forests to write, and they speak both Common and their own language, Iceric, which sounds like hisses, growls and chirps to humans.
-Names-
Glacharienn names typically originate from cold-dwelling animals, ice-related colors, or ice-related times from different languages, names can also be portmanteaus of ice-related words from different languages
Male names: Borealis, Dong, Glaceros, Hivre, Hotok, Hviti, Penguin, Iceri, Puffin, Polar, Tundra, Sleet, Shard, Wynd...
Female names:
Female names: Crystal, Icera, Ice-scale, Ivory, Narwhal, Tuna, Shivra, Slate, Vynt....
-Friends and Foes-
Glacharienns don't have many enemies, but they hate any fire-elemental , dark, and/or poisonous animal (in this case, opposites DON'T attract) or subterranean animals especially gnolls, which they often perceive as 'savage, stupid scavengers' and they do not like most lizardfolk despite their similarities, thinking that they are too swampy and territorial. They aren' t on good terms with snakes, as young Glacharienns sometimes get eaten by constrictor snakes (this is very rare, as the Glacharienn is more than capable of attacking the snake) but they train and keep some poisonous and non-poisonous snakes as living weapons or companions. They ride large winter wolves for long-distance travel, and they also use them to carry cargo.
Glacharienns Traits
Glacharienns are cold-dwelling reptilians, with webbed hands/feet, body fins, and three antennae that enable them to read another's mind. They do not have wings, and they have the ability to breathe ice crystals.
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