Homebrew Crystalling Species Details
Crystallings appear as humanoids with opaque crystal formations that cover a good portion of their skin. These crystals grow out from their skeleton, as do the antlers of a deer. The same formations replace also their \hair and facial hair. Their skin is soft like a human's skin but their skeleton, which appears to be made of glass at times is rock hard.
Crystallings are fairly smart and cunning and they managed to survive the dangers of the underworld using their intelligence instead of brute force. The Underworld is filled with ores and strange creatures, so the Crystallings learned how to use these resources at the very best. They are skillful artisans and their abilities as jewelers, stonemasons, and blade smiths are as high as the dwarves.
Their social system can be considered anarchist because they have no written laws, no permanent leader figure, and no class division. They can also be considered socialist, as they consider all to be equal and have a very strong sense of community., They are selfless and nice to each other, because they know if they need help the entire community will stand by their side. If a dispute arises, it's usually the eldest member of the community to decide who is wrong and who is right, and their decision is respected by both sides.
Crystalling Traits
These intelligent Unique creature all share similar traitsAbility Score Increase
Intelligence +2
Strength +1
Age
Mature by 10 and live to be around 400
Allignment
Tend towards good and neutral regarding laws.
Size
Average weight 180-300 pounds depending on Crystalling's composition.
Darkvision
They are accustomed to living in the underworld and caves. So darkness is no stranger to them and they quickly adjust. You can't discern color in darkness only shades of your skin color.
Diamond Skin
If not wearing armor AC = 12+ Constitution Modifier.
You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC.
A Shield's benefits apply as normal while you use natural armor.
Soul Light
Borrowing magical energy from your soul you know the dancing lights cantrip and can cast it without material components
Semi-Reflective Crystals
When you take damage from a line spell or a spell that requires a ranged attack roll, you can use your reaction to attempt to use the crystal formation on your hands to redirect the magical energy against a target within 60 ft of you. That creature must succeed a DEX saving throw equal to 8+ your proficiency bonus + Intelligence modifier. On a failure the target takes radiant damage equal to 1 d 8+ your level. You can use this feature a number of times equal to your proficiency bonus. Regain all expended uses after a long rest.
Languages
Fluent in Common, Crystallish, and one add. language.
add. language not taken up by any class language bonuses
Crystal Healing
Can use Diamond skin to cover major wounds for greater care later. Can only use once before needing a long rest.
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