Homebrew Dracotaur Species Details

"They Call us Monsters? Hah! They're the Ones that Made Us! Now they Live with the Consequences!!"
  - Perciv, Chieftain of the Golden Bulls


The Spawn of Dragons and Minotaur (or Dark Magics) the Dracotaur Typically Live in the Underdark or more Urban Areas Being Smart Enough to befriend many Kinds of People and In Their own Tribes and Guilds they Prefer to Trade for Resources then Ransack and Pillage.

Draconic Interests

Unlike Normal Minotaurs the Dracotaur Love and Encourage those who are Gifted to Pursue their Magic those who stay in the Tribe or Guild tend to become Shamans and Advisors to the more High-Ranking Dracotaur, Many Shamans are Druids or Sorcerers.

Tribes and Guilds

Some Dracotaur stick to Small Communities like Tribes and that's what they tend to call Themselves, Others form Large Guilds in Cities or Old Castles which they Rebuild.
Tribes tend to stick to more Nature Themed Magic and Rituals Serving Nature Spirits and the Animals around Them. The Guilds Use all Sorts of Magic and Accept Humans and other Humanoids into their Ranks Willingly Unlike the Tribes.

Berserkers

Every so often a Dracotaur will be Born that are more like an Evil Minotaur they are Barely even Sentient and are Shunned or Killed and Left to Roam if one Encounters a Berserker they Should most Likely Run.

Dracotaur Traits

Your draconic heritage manifests in a variety of traits you share with other dracotaurs

Rip and Tear

You can Charge Forward for Distance equal to your Movement Speed as a Bonus action Digging Your Horns into a Chosen Creature to Deal 1d12 plus your Strength Modifier Piercing Damage.

Ability Score Increase

Your Strength score increases by 2, and your Charisma score increases by 3.

Age

The Dracotaur being the Spawn of Corrupted Magic or a Dragon and Minotaur they Have Long Lifespans Usually to a Minimum amount of years equal to 350.

Alignment

Dracotaur tend to be more Neutral, usually Keeping to their Own Tribes Caring for Travelers, While the Guilds Revel and Party with these Travelers Sharing Stories.

Size

Dracotaur are taller and heavier than humans, standing well over 10 feet tall and averaging almost 600 pounds. Your size is Large.

Speed

Your base walking speed is 30 feet and a Flying Speed of 15 Feet.

Draconic Ancestry

You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.

Draconic Ancestry

Dragon Damage Type Breath Weapon
Black Acid 5 by 30 ft. line (Dex. save)
Blue Lightning 5 by 30 ft. line (Dex. save)
Brass Fire 5 by 30 ft. line (Dex. save)
Bronze Lightning 5 by 30 ft. line (Dex. save)
Copper Acid 5 by 30 ft. line (Dex. save)
Gold Fire 15 ft. cone (Dex. save)
Green Poison 15 ft. cone (Con. save)
Red Fire 15 ft. cone (Dex. save)
Silver Cold 15 ft. cone (Con. save)
White Cold 15 ft. cone (Con. save)

Breath Weapon

You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.

Damage Resistance

You have resistance to the damage type associated with your draconic ancestry.

Languages

You can speak, read, and write Common, Draconic, Abyssal and Minotaur.

Previous Versions

Name Date Modified Views Adds Version Actions
1/29/2021 6:06:12 PM
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