Homebrew Intellect Devourer Species Details

The description of a race might suggest various things about the behavior and personality of that people’s archetypal adventurers. You may ignore those suggestions, whether they’re about alignment, moods, interests, or any other personality trait. Your character’s personality and behavior are entirely yours to determine.

This body did not always belong to you. You are an intellect devourer that lives inside it. For whatever reason, you've stayed in this body, either trying to learn more about adventurers by being one, or something went wrong during the ceremony that created you, and you don't feel connected to the mindflayers that created you.

Intellect Devourer Traits

Instead of choosing one of the game’s races for your character at 1st level, you can use the following traits to represent your character’s lineage, giving you full control over how your character’s origin shaped them:

Creature Type

You are a humanoid. You determine your appearance and whether you resemble any of your kin.

Size

You are Small or Medium (your choice).

Speed

Your base walking speed is 30 feet.

Ability Score Increase

One Ability Score of your choice increases by 2.

Detect Sentience

The intellect devourer can sense the presence and location of any creature within 300 feet of it that has an Intelligence of 3 or higher, regardless of interposing barriers, unless the creature is protected by a mind blank spell.

Variable Trait

You gain one of the following options of your choice: (a) darkvision with a range of 60 feet or (b) proficiency in one skill of your choice.

Languages

You can speak, read, and write Common and one other language that you and your DM agree is appropriate for your character.

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