Homebrew Dwelf Species Details
A strange mixture of Dwarf and Elf, gone are the race wars and gone are the feuds. The Calamity brought together a lot of races, in mourning for friends and enemies lost to this blast of magic from the continent of Antraxis. Even still, genetics can be a strange one and this race exhibits traits from their grouchier stockier ancestors and their slender nimbler ones. As such they are gifted fighters and are known to be quite hardy in combat, making great city guards as they are resistent to most charms and poisons.
Dwelf Traits
Your dwelf character has an assortment of inborn abilities, part and parcel of dwelven nature.Trancelike
You have learned the Elven way of meditation and you can spend 4 hours in a trance-like meditation and emerge from that with all the benefits of a long rest. However unlike Elves you are not afraid of dreaming and if you choose to sleep fully and awake after 6+ hours you gain an additional hit die back at the end of that long rest.
Ability Score Increase
Your Strength, Dexterity and Constitution score increases by 1.
Age
Dwelves mature quickly reaching adulthood at age 20, but they’re considered young until their first century and can live up to 500 years.
Alignment
Dwelves are rarely neutral but almost always good, leaning towards the more lawful side of their dwarven ancestors or the more chaotic side of their elven ones. You'll find them as city guards, or as travelling merchants along the Eternus road.
Size
Dwelves are stocky stand between 4 and 6 feet tall and average about 180 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet. Your speed is not reduced by wearing heavy armor.
Darkvision
Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Dwelf Resilience
You have advantage on saving throws against poison.
Combat Prowess
You have proficiency with the battleaxe, handaxe, light hammer, and warhammer and also the shortsword, longsword, shortbow and longbow.
Languages
You can speak, read, and write Common, Dwarvish and Elvish.
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