Homebrew Chulians Species Details
“A chulian may look a monster but are far from it. I have met many a hero who behaved more like a monster than these peaceful critters.”
Physiology
Chulians are crab-like. They have 3 fingers which can be made to resemble pincers. Their hard shell made of various salts and rocks can withstand the insane pressures from the deep seas. Their internal pressure is so high that if they ascend too quickly and do not adapt to the new pressure levels they can explode after a few minutes.
Chulians are immortal. They are considered adults at age 20 after which they help the tribe gather food, travelling further and further until age 50. At the ages between 50 and 500 they start travelling the world, after which they return to tribe and become part of the ecosystem. After age 700 their physiology changes and they are not able to adapt well to pressure anymore, meaning that they will be stuck at the current depth or height in the sea. Most Chulians do not make it to that age though and die at around age 400-500 during their travels.
Culture
Their culture is quite cooperative, having limited resources they share almost everything they find. They scavenge the seabed for organic materials to grow their bacteria, algae, and plants on. They are almost entirely vegetarians and their diets consist of these creatures that they grow on the scavenged materials. Their colonies are situated around natural bioluminescent plants and hot vents on the seabed around which their plants and food grows. This does mean that their colonies are very rare to come across.
Sometimes a Chulian colony can be found at the bottom of a Shoul city, this is for the Chulians beneficial, as it means they have a constant stream of meats to feed to their crops and for the Shoul city it is also great because big krakens and dragon turtles at the seabed stay away from the spores of the fungi, as they can eat away at the skin of these monstrosities.
Values
They value cooperation, creativity, and tracking ability. They are very protective of their territory and are not willing to share it with other sea scavengers, though they welcome krakens, dragon turtles and other species to their part of the sea as they form their main source for the growth of their food.
Chulians Traits
Your Chulian has to following traits:Amphibious
You can breathe air and water.
Ability Score Increase
Your Constitution score increases by 2, and your Wisdom score increases by 1.
Age
Chulians are immortal. They are considered adults at age 20, most die around age 400.
Alignment
Most Chulians prefer balance over everything and are therefore true neutral. Some may be good or evil, but you will almost never find one looking for chaos or strictly upholding beliefs like law.
Size
Chulians keep growing though it slows down immensely after age 20, almost always dwindling between 6ft and 7ft, though some have been spotted to be 8ft or even 9ft. Your size is medium. They average around 600 pounds.
Speed
Your base walking speed is 25 feet and you have a swimming speed of 30 feet.
Darkvision
Living in the utter darkness of the seabed has given you the ability to see in the dark, giving you darkvision for 120 feet and blindsight for 30 feet. You cannot descern color with this sight.
Natural Armor
You have an exoskeleton. When you aren’t wearing armor, your AC is 12 + your Constitution modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.
Underwater Farmers
You have advantage on nature, animal handling and survival checks made about the nature on the seabed.
Sea Scavenger
You have advantage on perception, investigation and nature checks when looking for anything in the sea.
Parental Bond
You can vaguely remember the lives of your parents, giving you proficiency in history.
Pressure adept
Living on the seabed has given you resistance to high pressures, giving you resistance to bludgeoning damage.
Extra limbs
You can use your smaller limbs to do small tasks. You have 4 and these can each hold up to 3 pounds. They can be used to carry things and perform basic tasks but can't use weapons and magic items or perform small motor functions such as writing or sleight of hand.
Languages
You can speak, read, and write Common, Aquan and Abyssal.
Previous Versions
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