Homebrew Centaurodile Species Details
These creatures are large in size with the bottom half of a horse and the top half of a crocodile. They stand anywhere between 6-9 feet tall and weigh between 1000-2500 pounds. They can see in the dark and underwater and have been known to be able to hold their breath in water for extended periods of time. They are typically neutral because they on out care about nature and the land. They are typically peaceful creatures but if provoked they are very dangerous due to their strong legs and hooves and very sharp claws and teeth. They are quite fast as well and amphibious.
Centaurodile Traits
Vision increases, ability score increases, special attacksAbility Score Increase
+2 Strength +1 Dexterity
Hooves of Fury
Your hooves are natural weapons, which you are proficient in and can use to make unarmed strikes with either your two front hooves or your two back hooves. If you hit with them, they do 2d6 + Strength modifier in bludgeoning damage.
If a successful attack is made with the back hooves, the target must make a DC 10 Strength saving throw or be pushed back 5 ft. Movement in this way does not provoke any attacks of opportunity
Charge
If a centaur moves at least 30 feet straight toward a target and then hits it with an attack on the same turn, the target takes extra damage of the weapon's type. The amount of extra damage is dependent on level:
1st - 4th level: 1d8
5th - 11th level: 2d8
12th - 20th level: 3d8
Increased Vision Types
You have Darkvision as well as the ability to see in dark waters due to your Crocidilian nature
Amphibious
Due to being part crocodile you are amphibious abs can breathe on land and under water
Previous Versions
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2/24/2021 3:54:35 AM
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4
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2
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Coming Soon
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