Homebrew Centaurodile Species Details

These creatures are large in size with the bottom half of a horse and the top half of a crocodile. They stand anywhere between 6-9 feet tall and weigh between 1000-2500 pounds. They can see in the dark and underwater and have been known to be able to hold their breath in water for extended periods of time. They are typically neutral because they on  out care about nature and the land. They are typically peaceful creatures but if provoked they are very dangerous due to their strong legs and hooves and very sharp claws and teeth. They are quite fast as well and amphibious.

Centaurodile Traits

Vision increases, ability score increases, special attacks

Ability Score Increase

+2 Strength +1 Dexterity

Hooves of Fury

Your hooves are natural weapons, which you are proficient in and can use to make unarmed strikes with either your two front hooves or your two back hooves. If you hit with them, they do 2d6 + Strength modifier in bludgeoning damage.

If a successful attack is made with the back hooves, the target must make a DC 10 Strength saving throw or be pushed back 5 ft. Movement in this way does not provoke any attacks of opportunity

Charge

If a centaur moves at least 30 feet straight toward a target and then hits it with an attack on the same turn, the target takes extra damage of the weapon's type. The amount of extra damage is dependent on level:

1st - 4th level: 1d8

5th - 11th level: 2d8

12th - 20th level: 3d8

Increased Vision Types

You have Darkvision as well as the ability to see in dark waters due to your Crocidilian nature

Amphibious

Due to being part crocodile you are amphibious abs can breathe on land and under water

Previous Versions

Name Date Modified Views Adds Version Actions
2/24/2021 3:54:35 AM
4
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