Homebrew Flumine Species Details
Emerging from the forest, wandering flumine are foxlike humanoids driven by their burning desire to expand their territory peacefully. They are smiled upon by their deity, which has embued them with the element of fire. This blessing has incorporated itself into much of their lives, many Flumines becoming evocation wizards.
Social Hermits
Fumines are social creatures, within their own pack that is. They tend to stay within their own personal dwellings and their own community. Families of Fumines tend to live together, but are will to act as foster homes for refugees and runaways.
Within the community, Fumines enjoy sparring with each other, and honing their athleticism.
Craftsmanship and Runic Inclination.
The blessing of fire upon the Flumines has worked it's way into their daily lives. Most Flumines grow to master some sort of craft, generally ones attributed to fire. Things such as pottery, cooking, blacksmithing, and glass blowing are quite common. In addition, the study of their deity has led to a fascination with arcane study, in addition to rune crafting, and a general love for story telling and the lore of many cultures.
The People's Fox
Due to the Flumines inherent adaptability to their environment, topped with their tendency to be well versed in story telling and lore, Flumines are quite open minded and accepting of most races, religions, or ideals. They are very hospitable and welcoming to guests, unless of course violence is involved. While most Flumines are excellent hunters and crave the adrenaline rush of fighting and sparring, they understand that it's purpose is for survival. Warfare is not something they look forward to.
Flumine Names
Each Flumine has a single name, determined by clan and based on a complex formula that involves astrology, prophecy, clan history, and other esoteric factors. Flumine names can apply to both males and females, and most use nicknames derived from or inspired by their full names.
Clan names are usually based on a geographical feature located in or near the clan’s territory.
The following list of sample Flumine names includes nicknames in parenthesis.
Flumine Names: Nature influneced names, as well as very Nordic inspired names, such as Oliver
Flumine Clans: Northern Forests, Tundra
Flumine Personality
A Flumine might have motivations and quirks much different from a dwarf or an elf with a similar background. You can use the following tables to customize your character in addition to the trait, ideal, bond, and flaw from your background.
The Flumine Desire table can help hone your character’s goals. For extra fun, roll a new result every few days that pass in the campaign to reflect your ever-changing curiosity.
Flumine Desire
| d8 | My curiosity is currently fixed on … |
|---|---|
| 1 | Blacksmithing |
| 2 | Cooking |
| 3 | Glass blowing |
| 4 | Arcane studies |
| 5 | Rune making |
| 6 | A deity |
| 7 | Lore and tales |
| 8 | Pottery |
Tabaxi Quirks
| d10 | Quirk |
|---|---|
| 1 | Devil's advocate when it comes to someone disliking a living environment, your adaptability is showing. |
| 2 | You are incredibly self conscious about your claws, and are afraid of scratching people. |
| 3 | You have a minor phobia of water and hate getting wet. |
| 4 | Your tail always betrays your inner thoughts. |
| 5 | Your laugh is horrifically screech like, but also contagious. |
| 6 | You absolutely hate loud noises, and are spooked easily by them. |
| 7 | You hate spicy food, and if you try it, you devolve into a giant baby. |
| 8 | When you sneeze you accidentally shoot fire. |
| 9 | You are a font of random trivia from the lore and stories you have discovered. |
| 10 | If someone scratches your neck, you lose all focus. |
Flumine Traits
Your Flumine character has the following racial traits.Fire Resistance
You have resistance to fire damage.
Fire Blessing
You know the produce flame cantrip. Once you reach 3rd level, you can cast the burning hands spell once with this trait as a 1st-level spell, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for these spells.
Ability Score Increase
Your Dexterity score increases by 2, and your Intelligence score increases by 1.
Age
Flumine have lifespans equivalent to humans.
Alignment
Flumine tend toward neutral alignments, as they let impulse and fancy guide their decisions. They are rarely evil, with most of them driven by curiosity rather than dark impulses.
Size
Flumine are taller on average than humans and relatively slender. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
You have a fox’s keen senses, especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Vulpine Agility
Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.
Fox’s Talent
You have proficiency in the Perception and Stealth skills.
Languages
You can speak, read, and write Common and one other language of your choice.
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