Homebrew Arrancar Species Details
Physical Description
Arrancar appear similar to the mortal species they once were, with the exception of variations unique to each individual, such as having a completely pale complexion or exaggerated facial features. Many also have tatoo-like markings on various parts of their body, especially their faces. Alongside these traits, all Arrancar have a fragment of a bone-like “mask” attached to their skull, and a hole that goes through some part of their body.
History
All Arrancar were once Hollows, a powerful, warped form of undead bearing distinct masks. One way or another, they were able to remove most of their mask. This gifted them a body more similar to their appearance before their death and an intelligence to match. They are considered to be a top priority target by Soul Reapers, a form of spiritual warrior created with the intent of “purifying” Hollows into normal souls through combat. Though existing beforehand, the most well known and powerful Arrancar were created by a rogue Soul Reaper named Sōsuke Aizen using the Hōgyuko, an ancient artifact that amplified the mask removal process.
Society
The Arrancar form societies that are ruled by the ten strongest of their race. Each of these ten have their own domain separate from the rest, and friction among them isn’t uncommon. They often act in a faux-traditional manner, most likely in mockery of the Soul Reapers sent to hunt them. The name Arrancar means “to tear off” in Spanish, and “ripped mask” in Japanese.
Arrancar Names
As a form of intelligent undead, Arrancar retain the naming scheme of whatever race they originated from, though not necessarily their original name.
Arrancar Traits
Your Arrancar character has the following racial traits.Speed
Your base walking speed is 30 feet.
Ability Score Increase
When you determine your ability scores, increase one of those scores by 2, and increase a different one by 1. These increases can’t raise a score above 20. You follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. If you are replacing your race with a lineage, replace any Ability Score Increases you previously had with these.
Languages
Your character can speak, read, and write Common and Hollow a language known only to the Arrancar and the Hollows
Creature Type
Every creature in D&D, including every player character, has a special tag in the rules that identifies the type of creature they are. Most player characters are of the Humanoid type. A race option presented here tells you what your character’s creature type is.
Your creature type is both Humanoid and Undead.
If an effect works on at least one of a creature’s types, that effect can work on that creature. For example, if you are both a Humanoid and an Undead, cure wounds works on you, since the spell works on a Humanoid.
Size
Your size is Medium or Small (choose when you gain this lineage).
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light.
Pesquisa
Arrancar can sense when creatures of a spiritual nature are nearby. You have advantage on Wisdom (Perception) checks to locate celestials, elementals, fey, fiends, or undead.
Bala
While similar in function to a Cero, a Bala is not nearly as powerful, but, thanks to its composition, its speed is 20 times faster, allowing it to be fired in quick succession. In addition, it possesses more concussive force than a typical Cero does. The overall speed and power of a Bala varies depending on the Arrancar using it; while the power of Yammy Llargo's version is equated with a particularly powerful punch, Ulquiorra Cifer's can blast large holes into an enemy's body.
Cero
The practitioner fires a powerful blast of concentrated spiritual energy at the target. While in most cases it is fired from the mouth, some Arrancar and Visored can fire Cero from their hands, fingers, and other parts of their bodies. This often requires the user to take on a specific pose, with Coyote Starrk being the only known exception.
The power, force, speed, and blast area of the Cero is dependent on the strength, spiritual power, and sometimes skill of the user (i.e., the stronger the user, the stronger the attack), and there are some Arrancar who have come up with their own variation of Cero. The charging and firing time for Cero varies greatly, from charging relatively fast to firing it to instantaneously firing one without much charging.
Available at Level 10.
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