Homebrew Awakened Almiraj Species Details

The Awakened Almiraj is a rare and wonderful creature similar to the Almiraj it is a Rabbit like creature with a long protruding horn except its life is far longer and it was given a soul by either a Devine entity or a mad necromancer.

Awakened Almiraj Traits

Fast, weak and stupid.

Adjusted Ability Score

DEX +3, INT -2, STR -4 , WIS +2 ,Yes its a net negative but thats because you're a tiny dumb animal

Horn

a 1-foot-long spiral horn emerging from your forehead, it is a great weapon of self defense ... or offense

Darkvision

Who doesn't have this these days i mean jeez but as you're a prey animal it is important for you to see and avoid danger before it hits so hear is some simple darkvision to help.

Keen Senses.

you see and hear better then most due to your adorable big eyes and ears, The almiraj has advantage on Wisdom (Perception) checks that rely on hearing or sight due to there animalistic keen senses

Tiny Body

Half your maximum HP or more accurately you're vulnerable to every thing, but creatures have a harder time attacking you because they are filled with great guilt this has no effect in game just makes the DM feel bad.

Beast

You are not a humanoid instead are considered a beast. this means spells that effect beasts effect you and spells that effect humanoids don't effect you pretty cool

you're a quadruped meaning you walk on all fours so you don't exactly have  hands to carry and use weapons in addition armor tends not to fit unless specially made. you have disadvantage on using any two handed weapon (to big to carry in your mouth) and you have only one "hand" (your mouth) to manipulate and move objects this means that you can only be wielding one weapon or holding one item at a time. its not all bad news being on four legs it allows you to move at much faster (50ft walking speed) so those short little legs for hopping and jumping are great at exactly that and like any good land prey animal you can make a little burrow in soft ground.

Dumb as a Brick

You're really not the smartest of creatures. (only effects those of less then 10 int), If your intelligence score is bellow 10 you're immune to mind altering effects and physic damage as you're too dumb to understand what the hell is going on. but you also forget language and have to resort to communicating with body language or some one has to use the ability/spell speak with animals to commune with you.)

Familiar

A spell caster with the ability to cast "find familiar" spell and summon a spirit to live through you and if you die your caster pal can bring you back with the find familiar spell as long as your soul is willing. once you have bonded with a caster you cannot be unboned without them dismissing you. as a familiar you act independently of your caster, but you always obeys there commands. In combat, you roll your own initiative and act on your own turn. in addition they can dismiss you to a pocket dimension talk with you telepathically cast spells trough you, see through you ect. the only difference is they can not change your form and if they dismiss you permanently you become unbonded but do not get banished to a pocket dimension

Previous Versions

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3/4/2021 11:35:11 AM
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3/4/2021 12:19:00 PM
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3/7/2021 8:44:59 PM
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