Homebrew Awoken, Aleph Fable Species Details
The Awoken look like Humans but are a different species and have the blood of the Archons of Aether the realm of light and order who have Greek god names and Nethols of Nether the realm of darkness and chaos who have Roman gods names. The Archons and Nethols resemble Greek and Roman gods respectively. They also wield the Fane magic and are skilled in swordplay, archery, and magic. The Awoken have pale white and middle eastern skin colors, white, red, blue, dark green, black, and brown hair colors and orange, emerald green, and ruby red eye colors.
The Awoken are courageous and honorable. They don't give in to things like Pride, greed, sloth, envy, wrath, lust, gluttony, betrayal, and malice.
They live in monasteries and Have a classless system. They usually spent time reading and don't have an economy due to their magic training in creating food and materials with earth, air, fire, and water magic. They welcome many non-human orphans, into their homes since their very kindhearted. Their architecture is very similar to Iron age Syria, Siberian tribes, and Celtic Wales.
They are friends with Light elves, lion-folk, lizard-folk, gnomes, elves, halflings, dwarfs, Dragonborn, cat-folk, Aasimars, and kitsunes. They despised goblins and are suspicious of humans.
During the Immortal wars The Archons of the realm of Light and Order the Aether and The Nethols of the realm of Darkness and Chaos the Nether battle for dominance over each other however it result in an endless stalemate with some Archons and Nethols fled their respective realm to the material plane realizing there will be no victory in violence and give birth to the Awoken this would result of the creation of Fane magic a Light Greenish blue powerful magic of light and darkness to use for combat, support, and defense. The Awoken found a material known as Etherite a rare and powerful Metal that is excellent in monster-slaying and with their fan magic they created the Hyru Sword with also infusing their magic within the blade. The first race they met was the Elves who were amazed at their heritage and became friends with the Elves, Tabaxi, Lion-folk, Gnomes, hound-folk, and cat-folk. The Humans often mistake the Archons and Nythols as angels and demons respectively in which the Awoken repeatedly told that the Archons have no wings and the Nythols are defined by their purple and iron colors not red and black. The Awoken eventually took the interest in adventures and that is where Awoken heroes' journey begins.
Names are a mix of Hellenic (Roman or Greek), Egyptian, Yakut, Arthurian, and Celtic names for males such as Agrios, Syrys, Akova, Aldyn, and Aykhal and female example Enna, Tefar, Acherd, Flovach, and Sayaana.
Language
Common, Celestial, fiendish, and elven with welsh accents
Alignment
Neutral good
Sub-races
Meadow folk (Welsh)
Desert folk (Syrian)
Society
The Awoken live in Academies and monasteries they are sorted into houses. Notable houses include House Ausar, IX, and Krytan. The Awoken live in a classless system since they don't use gold since they don't do trade and commerce. The Awoken are also forward-thinking, egalitarian, progressive with no dominant gender.
Personality
The Awoken are kind, honest, patient, and cunning.
Religion
Animism
Awoken, Aleph Fable Traits
Human-like, Might and magic, HalfbreedAbility Score Increase
You gain +1 Strength +1 Dexterity and +1 Intelligence.
Monster knowledge
Due to the knowledge of monsters you gain +2 to insight.
Demigod
Due to the blood of the gods, you gain +2 on arcana checks.
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