Homebrew Arthropodous Species Details

The Arthropodous is a race of Medium humanoid insects that inhabit small areas of land in all kinds of environments excluding cold or water based areas.

Their ideals are simple and easy to understand.  They seek a life worth living through combat or adventure.  at an old age of 50-70 they will settle and start a tribe to continue their legacy in their name.  Names of Arthropodous are based off of the tribe they are from and their first names are based on their most prominent features.  Their alignment is most commonly neutral good because of their need to give their tribe a good name.  Although some seek personal gain and lead Chaotic neutral lives.  Sometimes an Arthropodous will be sought out as a ally or minion for their strength and versatility.

Names would start with their appearance; like Dots, Stripes, Shining.  And Formal/Tribe/last name; Such as High-Horn, Toxic-Claw, Air-Rider.

Appearance: An Arthropodous body ranges from 5'0" to 8'0" and range a variety of shapes and colors, like massive versions of the much smaller species of insects like the Wasps, Butterflies, Beetles, or even spiders.  The overall shape of the Arthropodous varies as well.  Some take more humanoid shapes while others can have bulkier cores and lanky insect arms. 

Arthropodous Traits

+2 Strength and +1 Strength

All-Terriain

The Arthropodous body is able to travel on most surfaces and is able to Fly, Burrow, Climb and Walk but they can't fly if their wings are wet and also can't swim effectively 

Darkvision

Your insectoid senses give you superior vision in dark conditions. You can see darkness as if it were dim light. You can't discern colour in darkness, only shades of grey.

Torpor

Instead of sleeping, you enter a torpid state, during which you remain fully aware of their surroundings. After four hours of torpor, you gain the same benefit that a human does from 8 hours of sleep. Also, magic can't put you to sleep.

Arthropodous Traits

Darkvision, Torpor, All-Terrain

Darkvision

Your insectoid senses give you superior vision in dark conditions. You can see darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Torpor

Instead of sleeping, you enter a torpid state, during which you remain fully aware of their surroundings. After four hours of torpor, you gain the same benefit that a human does from 8 hours of sleep. Also, magic can't put you to sleep.

Ability Score +2 Strength

Ability Score

Ability Score +1 Dexterity

dex

All-Terrian

You have the ability to Fly, Walk, Burrow but you can't fly when your wings are wet, and have trouble swimming

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